Pinned Repositories
3D-GPS-location-map-rendering-game-base-swift-ios-scenekit
Swift 3D GPS location map rendering game - pokemon go hello world - using scenekit and mapbox to render maps from scratch in swift5
ai-godot-3d-car-game
3D un-modeled car driven by AI using godot_rl_agents
BrowserQuest
A HTML5/JavaScript multiplayer game experiment updated with Socket.IO, created by MOZILLA
D3-HTML5-Canvas-Graph-Network
Example code on how to create and interact with a network of nodes in a canvas element, a graph, using the D3 javascript library which is mainly build for SVG. Presumably Canvas should be faster in most cases.
game-engine
A compact game engine written in C++, which has the ability to handle 3D graphics, sound, entity management, and game mechanics using scripts. It currently supports the OpenGL rendering system, but there are plans to include Vulkan as a renderer in the future. The build system used for this engine is cmake.
multiplayer-game-mmo-swift
A research experiment aiming to figure out the intricacies of MMO servers and clients & Swift, using IBM BlueSocket library as a base for socket handling
omen-scala-browser-game-generic-api
Scala based API backend for handling standard functionality needed for old-school browser based games based on text and 2D images (TribalWars, o-game, travian, ..,) - handling game tasks (building, upgrading, attacking) and dynamic formulas, alongside attributes for any entities and relations between them
qr-code-unity-3d-read-generate
Generating a QR code / Scanning a QR code in Unity 3D. Pre-build DLL and sample code from old Unity
scala-compiler-plugin-method-rewrite
Rewriting/wrapping a method's body using AST TypingTransformer traversal and quasiquotes in a Scala compiler plugin
swift-2D-tile-real-world-map-gps-game
UISCrollView used as viewport for a 2D View based GPS location based map game - pokemon go hello world - drawing the map using pre-processed data from mapbox, map maths, and vanilla UIGraphics
nenuadrian's Repositories
nenuadrian/swift-2D-tile-real-world-map-gps-game
UISCrollView used as viewport for a 2D View based GPS location based map game - pokemon go hello world - drawing the map using pre-processed data from mapbox, map maths, and vanilla UIGraphics
nenuadrian/ai-godot-3d-car-game
3D un-modeled car driven by AI using godot_rl_agents
nenuadrian/scala-compiler-plugin-method-rewrite
Rewriting/wrapping a method's body using AST TypingTransformer traversal and quasiquotes in a Scala compiler plugin
nenuadrian/game-engine
A compact game engine written in C++, which has the ability to handle 3D graphics, sound, entity management, and game mechanics using scripts. It currently supports the OpenGL rendering system, but there are plans to include Vulkan as a renderer in the future. The build system used for this engine is cmake.
nenuadrian/html-css-js-to-video-converter
nenuadrian/multiplayer-game-mmo-swift
A research experiment aiming to figure out the intricacies of MMO servers and clients & Swift, using IBM BlueSocket library as a base for socket handling
nenuadrian/omen-scala-browser-game-generic-api
Scala based API backend for handling standard functionality needed for old-school browser based games based on text and 2D images (TribalWars, o-game, travian, ..,) - handling game tasks (building, upgrading, attacking) and dynamic formulas, alongside attributes for any entities and relations between them
nenuadrian/stardust-ai-story
Create Your Own Digital Artificial Intelligence Powered Pipeline For Creating Content Such as Videos
nenuadrian/amplication
🔥🔥🔥 Open-source backend development platform. Build production-ready services without wasting time on repetitive coding.
nenuadrian/breaklee
Breaklee Open Source MMO Framework
nenuadrian/c-java-native-interface-agent-stack-trace-heap-capture
Initiation of a C JNI Agent capable of recursively capturing the values of objects within methods on a stack trace.
nenuadrian/ChatDev
Create Customized Software using Natural Language Idea (through LLM-powered Multi-Agent Collaboration)
nenuadrian/clspv
Clspv is a compiler for OpenCL C to Vulkan compute shaders
nenuadrian/cp-algorithms
Algorithm and data structure articles for https://cp-algorithms.com (based on http://e-maxx.ru)
nenuadrian/dylib-hotreload-c
Sample hello world for loading a dynamic library in C++ for MacOS
nenuadrian/error-prone
Catch common Java mistakes as compile-time errors
nenuadrian/FreeTrainSimulator
Train Simulator build on .NET, using MonoGame and including native RailDriver support
nenuadrian/generative-ai-go
Go SDK for Google Generative AI
nenuadrian/glog
C++ implementation of the Google logging module
nenuadrian/hades-compiler
nenuadrian/kivy
Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS
nenuadrian/leveldb
LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
nenuadrian/linux
Linux kernel source tree
nenuadrian/mojo
The Mojo Programming Language
nenuadrian/msc-business-analytics-dissertation
nenuadrian/nenuadrian
nenuadrian/oppia
A free, online learning platform to make quality education accessible for all.
nenuadrian/read-copy-update-mutex-benchmark
Read-copy-update RCU C17 benchmark against standard mutex
nenuadrian/stratagus
The Stratagus strategy game engine
nenuadrian/swift-composable-architecture
A library for building applications in a consistent and understandable way, with composition, testing, and ergonomics in mind.