newAnim's Stars
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
neuecc/MessagePack-CSharp
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
Kavex/GameDev-Resources
:video_game: :game_die: A wonderful list of Game Development resources.
Davidobot/BetterJoy
Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput
keenanwoodall/Deform
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
openupm/openupm
OpenUPM - Open Source Unity Package Registry (UPM)
unity-atoms/unity-atoms
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
methusalah/SplineMesh
A Unity plugin to create curved content in real-time with bézier curves
codewriter-packages/Tri-Inspector
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
needle-tools/compilation-visualizer
Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.
OndrejNepozitek/Edgar-Unity
Unity Procedural Level Generator
cathei/BakingSheet
Easy datasheet management for C# and Unity. Supports Excel, Google Sheet, JSON and CSV format.
Cysharp/UnitGenerator
C# Source Generator to create value-object, inspired by units of measure.
CyberAgentGameEntertainment/AssetRegulationManager
Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.
Thundernerd/Unity3D-SerializableInterface
A wrapper that allows you to serialize interfaces
innogames/asset-relations-viewer
Plugin to display dependencies between assets, files, assetgroups, etc. in a tree based view within the Unity editor.
RoyTheunissen/Asset-Palette
Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.
AlexeyTaranov/SerializeReferenceDropdown
(Unity) Editor dropdown for SerializeReference Attribute with Copy/Paste
PeturDarri/GenericEventBus
A synchronous event bus for Unity, using strictly typed events and generics to reduce runtime overhead.