nialltl's Stars
AnkaChan/TinyVBD
A tiny version of VBD, focused on mass spring strand simulation.
aras-p/UnityGaussianSplatting
Toy Gaussian Splatting visualization in Unity
GarrettGunnell/Post-Processing
My Unity post processing pipeline and shaders
taichi-dev/taichi-nerfs
Implementations of NeRF variants based on Taichi + PyTorch
VilleOjala/FMOD-Unity-Tools
Audio implementation tools for FMOD and Unity
google/swissgl
SwissGL is a minimalistic wrapper on top of WebGL2 JS API. It's designed to reduce the amount of boilerplate code required to manage GLSL shaders, textures and framebuffers when making procedural visualizations or simulations.
UnityCommunity/UnityLibrary
:books: Library of all kind of scripts, snippets & shaders for Unity
taichi-dev/Taichi-UnityExample
Unity-Technologies/com.unity.demoteam.mesh-to-sdf
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
Unity-Technologies/com.unity.demoteam.hair
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
gasgiant/Markup-Attributes
A Unity Editor extension for customizing inspector layout with attributes.
mwkm/atoMeow
Blue noise stippling in Processing
mcraiha/Dithering-Unity3d
Dithering algorithms for Unity3d
TheRensei/GrandGeoGrass-Public
Geometry grass shader for unity.
yuanming-hu/pyasflip
Python implementation of the ASFLIP advection method
outofambit/friends-and-lovers-license
what if code i wrote was only for the people i love?
antiboredom/p5.patgrad
a p5.js library for adding gradients and repeating patterns to your sketches
weymouth/lily-pad
Real-time two-dimensional fluid dynamics simulations in Processing. Initiated by Dr G D Weymouth:
jak-xyz/xpbd-fem
g1n0st/GAMES201
My homework and projects in course GAMES201 (https://yuanming.taichi.graphics/teaching/2020-games201/) and SIGGRAPH reproductions in Taichi Lang.
greggman/better-unity-webgl-template
A better default template for Unity WebGL
thi-ng/umbrella
⛱ Broadly scoped ecosystem & mono-repository of 193 TypeScript projects (and ~170 examples) for general purpose, functional, data driven development
CreativeCodeBerlin/creative-coding-minilist
austinEng/WebGL-PIC-FLIP-Fluid
PIC/FLIP Fluid with WebGL
nothke/csDelaunayUnity
GC free (non alloc) voronoi diagram for Unity
bijection/g9
Automatically Interactive Graphics 🖼✨💯
LingDong-/q5xjs
A small and fast alternative (experimental) implementation of p5.js
DenizBicer/Pixel-Sorting
Fake pixel sorting effect implemented with a compute shader in Unity.
fbsamples/sculpting-and-simulations-sample
Sample code that supplements the Sculpting And Simulations talk.
keenanwoodall/Deform
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time