nical's Stars
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
src-d/awesome-machine-learning-on-source-code
Cool links & research papers related to Machine Learning applied to source code (MLonCode)
memononen/nanovg
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
Chlumsky/msdfgen
Multi-channel signed distance field generator
godot-rust/gdnative
Rust bindings for Godot 3
servo/webrender
A GPU-based renderer for the web
dli/paint
Fluid Paint - http://david.li/paint
nical/lyon
2D graphics rendering on the GPU in rust using path tessellation.
EmbarkStudios/texture-synthesis
🎨 Example-based texture synthesis written in Rust 🦀
ash-rs/ash
Vulkan bindings for Rust
blend2d/blend2d
2D Vector Graphics Engine Powered by a JIT Compiler
rust-fuzz/cargo-fuzz
Command line helpers for fuzzing
setzer22/blackjack
A procedural, node-based modelling tool, made in rust 🦀
AngusJohnson/Clipper2
Polygon Clipping and Offsetting - C++, C# and Delphi
gnzlbg/cargo-asm
cargo subcommand showing the assembly or llvm-ir generated for Rust code
paulrouget/firefox.html
Firefox.html is an experiment: trying to re-implement the Firefox UI in HTML.
edef1c/libfringe
a Rust library implementing safe, lightweight context switches, without relying on kernel services
zesterer/euc
A software rendering crate that lets you write shaders with Rust
kvark/copyless
[deprecated] Avoid memcpy calls when working with standard containers
mourner/delaunator-rs
Fast 2D Delaunay triangulation in Rust. A port of Delaunator.
nical/guillotiere
A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.
Dav1dde/gl3n
OpenGL Maths for D (not glm for D).
georust/robust
Robust predicates for computational geometry
JakobOvrum/bootDoc
Theme for the DDoc documentation generator
elima/glr
Proof-of-concept of an OpenGL 2D rasterizer for web engines, based on aggressive batching of drawing operations
secretrobotron/crunch
crunch
mattshepcar/dbox2d
Box2D for the D Programming Language
nical/.dotfiles
My config files
nical/carre.js
Tiled-base game engine.
nical/dev-tools
A collection of small tools I write to make everyday development and debugging easier/nicer.