/HeterogenousCameraNetwork

Heterogenous camera network, with fixed PTZ and UAV-mounted cameras

Primary LanguageC#

HeterogenousCameraNetwork

Heterogenous camera network, with fixed PTZ and UAV-mounted cameras

The simulator structure can be divided in two main layers:

  1. Crowd behavior simulation
  2. Camera network deploying and control

Crowd behavior simulation

The movement of pedestrian in the environments is based on the Social Force model. The visula appearance of the crowd is generated using the UMA library

Camera network deploying and control

Requirements

  1. Unity 2017.4 LTS