Pinned Repositories
llvm-project
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
bf_interpreter_jit_compiler
Teach myself about interpreters, JITs, and compilers using the Brainfuck language as the toy language
javascript-playlist-parser
Parse m3u, pls, and asx in JavaScript
netfix
Let's build a Netflix
node-nanomsg
Node.js binding for nanomsg
node-rtc-peer-connection
[BROKEN/UNMAINTAINED] RTCPeerConnection for Node.js
opengles2-book
OpenGL ES 2.0 Programming Guide Sample Code
RawWebGL
Presentation on the raw WebGL API
What-Open-Source-Means-To-Me
An experiment to see if we can get a bunch of people to send pull requests about what open source means to them
linux
Linux kernel source tree
nickdesaulniers's Repositories
nickdesaulniers/netfix
Let's build a Netflix
nickdesaulniers/prims
3D Geometry Primitives for WebGL
nickdesaulniers/mp4info
find codec strings and fragmentation info for a given mp4 file for working with Media Source Extensions (MSE) in the web
nickdesaulniers/canvas2dcontext
Code for a presentation I'm giving my class on HTML5 Canvas in two dimensional contexts.
nickdesaulniers/array-to-wavefront-obj
Serialize to wavefront OBJ file string
nickdesaulniers/colors
C++ color module
nickdesaulniers/Omicron
a general purpose, pipelined CPU
nickdesaulniers/cpp11-memcached
an example memcached server that simply handles get and set requests
nickdesaulniers/webgl-sdf-text
Rendering Text in WebGL using Signed Distance Fields
nickdesaulniers/transform-fit-obj
Transforms an OBJ file to fit within the 2x2x2 culling cube.
nickdesaulniers/3DHome
A WebGL based 3D homescreen for Firefox OS
nickdesaulniers/Bento4
Full-featured MP4 format and MPEG DASH library and tools
nickdesaulniers/CanvasTextWrapper
JavaScript canvas text wrapper that automatically splits a string into lines on specified rule with optional alignments and padding.
nickdesaulniers/gb-test-roms
Collection of Game Boy test roms.
nickdesaulniers/gl-matrix
Javascript Matrix and Vector library for High Performance WebGL apps
nickdesaulniers/sdl2web
A simple code base to teach myself some c++14, sdl2, cmake, and emscripten
nickdesaulniers/ama
Ask me anything!
nickdesaulniers/amas
Awesome & Marvelous Amas
nickdesaulniers/caltrain2015
caltrain web app for fxos
nickdesaulniers/cashew
asm.js parser in C++
nickdesaulniers/Cinoop
nickdesaulniers/compile-shader
Used to compile a shader in WebGL.
nickdesaulniers/compression
Node.js compression middleware
nickdesaulniers/http-server
a simple zero-configuration command-line http server
nickdesaulniers/libmill
Go-style concurrency in C
nickdesaulniers/link-shader
Used to link two shaders into a shader program in WebGL.
nickdesaulniers/lzma-stream
[DEPRECATED] Provides streams that transform input to and from LZMA compression.
nickdesaulniers/node-gpac-dash
NodeJS module for DASH streaming using GPAC
nickdesaulniers/polyfill-prototype-1
Experimental WebAssembly polyfill library and tools
nickdesaulniers/reflect-program
Given a shader program, returns an object containing it's uniform and attribute locations.