Issues
- 4
- 2
A bug in Path Extrusion
#128 opened by Crash22191 - 4
hasVertexNormals returning incorrect results
#125 opened by zilmarinen - 7
Question about orienting mesh
#123 opened by bttalisman - 6
- 1
Rotation is opposite
#117 opened by WS-Vincent - 5
- 3
- 1
watchOS SCNScene doesn't have write
#119 opened by deirdresm - 1
is this a bug or is it just my idiocy.
#112 opened by chessdenman - 2
flattenedPointsAreClockwise - unexpected results for self-intersecting polygons
#113 opened by luckyclan - 9
is this a bug or just idiocy on my part.
#111 opened by chessdenman - 4
Add CGAL features
#109 opened by chessdenman - 7
importing STL file to Euclid.
#110 opened by chessdenman - 18
- 1
- 6
Detessellate Not Working for Some Models
#72 opened by iwoj - 1
How can I convert my own obj/stl file to Mesh
#103 opened by jinxin1203 - 4
Animate Path
#102 opened by PrashantKT - 2
- 9
Union only outer part
#100 opened by PrashantKT - 0
Real time collision color
#99 opened by PrashantKT - 5
Assertion fail when applying transform on Mesh
#98 opened by naccib - 2
Did you consider simd?
#93 opened by andriiicatmed - 6
RealityKit Support
#53 opened by iwoj - 1
- 2
- 1
Move import/export to main UI and collab to menu
#96 opened by iwoj - 3
Marking Line in mesh with Touch methods
#84 opened by PrashantKT - 4
UNION operation result is with HOLE
#92 opened by PrashantKT - 1
subtract mesh to export obj file
#94 opened by vml933 - 1
init crash
#91 opened by maghzchenyu - 4
- 19
Offset (Displacement Modifier)
#83 opened by ralphgeorg-s - 3
- 6
- 3
Mesh created from SCNNode and vice versa
#86 opened by tonyskansf - 0
Dash or dot line material
#82 opened by 3dter - 13
Can we make Cross Section effect
#76 opened by PrashantKT - 2
Add Color component to Vertex
#62 opened by zilmarinen - 1
- 1
Find the collider on the mesh
#69 opened by PrashantKT - 8
Recommendation to make stencil work faster
#60 opened by chellem - 3
Cube - width, height and lenght
#63 opened by Heinevolder - 12
- 5
Turning off assertions
#54 opened by iwoj - 5
- 21
Prevent material from repeating in stencil
#52 opened by chellem - 10
Apply texture coordinates to Path
#51 opened by zilmarinen - 6
Crash in Mesh.subtract
#50 opened by mgrider