Repository with the assignments for the course of Data Visualization IADA
This repository contains a Unity project with the Unity basics example shown in class
This are the different scenes contained in the project:
- Ball basic: a simple scene with a ball on a plane controlled via transforms
- Ball physics: a simple scene with a ball on a plane controlled via rigidbody physics
- Collisions: an improvement of the ball example adding collisions with boxes and a trigger
- FinalMain + FinalRunning: A final example of a game were the player needs to push out of the plane and touch several boxes spawned randomly
- Resources_loader: An example on the use of the Resources folder that loads a random texture and material from the Resources folder