Pinned Repositories
caffe
Caffe: a fast open framework for deep learning.
criminowl
Physically based shading in GLSL using HDR image based lighting. Uses tesselation shaders for dynamic deformation of the geometry.
DataConfig
Serialization framework for Unreal Engine Property System that just works!
PBR-Shaders
Standard PBR shader written in Unity Cg
tensorflow-yolov3
🔥 Pure tensorflow Implement of YOLOv3 with support to train your own dataset
nikoliach's Repositories
nikoliach/caffe
Caffe: a fast open framework for deep learning.
nikoliach/criminowl
Physically based shading in GLSL using HDR image based lighting. Uses tesselation shaders for dynamic deformation of the geometry.
nikoliach/DataConfig
Serialization framework for Unreal Engine Property System that just works!
nikoliach/PBR-Shaders
Standard PBR shader written in Unity Cg
nikoliach/tensorflow-yolov3
🔥 Pure tensorflow Implement of YOLOv3 with support to train your own dataset