nikolja's Stars
flecs-hub/city
Flecs city example
clibequilibrium/EquilibriumEngine
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
hugoam/two
c++ toolkit for rapid development of live graphical apps and games
milesturin/SDL2-Falling-Sand-Game
A falling sand game (and engine) built with C++ and SDL2 ⏳
onqtam/awesome-cmake
A curated list of awesome CMake resources, scripts, modules and examples.
postmalloc/skeletonide
Skeletonide is a parallel implementation of Zhang-Suen morphological thinning algorithm written in Halide-lang. Use it for fast skeletonization of binary masks on the GPU.
keyframe41/ParticleSimulation
SaschaWillems/VulkanTemplate2D
Testing a light Vulkan 1.3 abstraction for 2D games
lisyarus/webgpu-raytracer
A software raytracing engine written in WebGPU
kurtkuehnert/bevy_terrain
A terrain rendering plugin for the bevy game engine.
cloudofoz/godot-deformablemesh
Addon to deform 3D meshes using customizable deformers at run-time.
RavEngine/RavEngine
A fast C++23 3D game engine for modern devices, with wide platform support
LukasBanana/LLGL
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
leon196/ShaderGum
Unity3D GPU Sculpt & Morph
fbsamples/sculpting-and-simulations-sample
Sample code that supplements the Sculpting And Simulations talk.
CharlesGaribal/freestyle
Sculpting meshes with self adaptive topology
khanhha/digital_sculpting
An open source digital suclpting application that provides artists with many types of digital brush, dynamic topology and meshing tools
leapmotion/sculpting
Beauty in design (formerly known as Freeform)
Vethanis/meshing
Signed Distance Function Sculpting
abau/dilay
a 3D sculpting application
jkuhlmann/cgltf
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
wjakob/instant-meshes
Interactive field-aligned mesh generator
knightcrawler25/GLSL-PathTracer
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
kakashidinho/metalangle
MetalANGLE: OpenGL ES to Metal API translation layer
elalish/manifold
Geometry library for topological robustness
jbikker/tinybvh
Single-header BVH construction and traversal library.
hjwdzh/Manifold
Convert any Triangle Mesh to Watertight Manifold
hjwdzh/QuadriFlow
QuadriFlow: A Scalable and Robust Method for Quadrangulation
stephenberry/glaze
Extremely fast, in memory, JSON and interface library for modern C++
redorav/hlslpp
Math library using HLSL syntax with multiplatform SIMD support