Issues
- 5
"ForEachVoronoiCell" and "ForEachVoronoiEdge" yield inconsistent drawing results.
#23 opened by KiroJong-Zero - 2
- 1
GetVoronoiEdges() defaults to non-standard definition of voronoi using centroids rather than circumcenters
#17 opened by BlackxSnow - 1
Extra triangles
#21 opened by daisoto - 12
Hey im a novice programer and I wanted to use this is the background for map generation for a game im making. How do i go about actually integrating the functionality into my scripts?
#19 opened by Pperson25 - 2
Triangulation by Ear Clipping
#16 opened by ThanbirTamim - 3
Border points seem to generate wrong cells?
#14 opened by codewing - 3
Problem with Unity Package version number
#13 opened by runette - 1
- 2
How to use it if I have a Vector2D array
#11 opened by lelouch0204 - 5
After importing into unity
#10 opened by YouriOkkerse - 2
Q: does it support holes?
#8 opened by jhm-ciberman - 2
Voronoi cells are not generated correctly
#5 opened by ghostelet - 2
- 1
- 1