Pinned Repositories
3d-configurator
A Lightweight WebGL Renderer with PBR Support
f648ef30-207d-418c-ba3c-5b7c90cc7a70
GLSL-Shader-Practice
49 must have GLSL Shaders.
Oculus-Avatar-URP
Oculus avatar shaders for Unity3d Universal render pipeline.
opengl3.3
Viewer based on OpenGL Core 3.3 from scratch.
Robot-Arm-Manipulator
A robot arm manipulator in Unreal Engine implementing inverse kinematics via CCD algorithm to pick and drop objects at user-given positions
Unity-Glitch-Shader-Experiment
Glitch shader experiment. 1. Cell division with per pixel world space position and cell shading with simplex noise. 2. Smoothstep merged with sin opacity mask. 3. Relative vertex offset.
Unity-Texture2DArray-Shaders
Some basic Unity Shaders supporting Texture Arrays
nomi27951's Repositories
nomi27951/Unity-Glitch-Shader-Experiment
Glitch shader experiment. 1. Cell division with per pixel world space position and cell shading with simplex noise. 2. Smoothstep merged with sin opacity mask. 3. Relative vertex offset.
nomi27951/3d-configurator
A Lightweight WebGL Renderer with PBR Support
nomi27951/Robot-Arm-Manipulator
A robot arm manipulator in Unreal Engine implementing inverse kinematics via CCD algorithm to pick and drop objects at user-given positions
nomi27951/f648ef30-207d-418c-ba3c-5b7c90cc7a70
nomi27951/GLSL-Shader-Practice
49 must have GLSL Shaders.
nomi27951/Oculus-Avatar-URP
Oculus avatar shaders for Unity3d Universal render pipeline.
nomi27951/opengl3.3
Viewer based on OpenGL Core 3.3 from scratch.
nomi27951/SmsMapLogging
WorldBank´s Sanitation Hackathon - SMS Map Logging for sanitary issues.
nomi27951/Unity-Texture2DArray-Shaders
Some basic Unity Shaders supporting Texture Arrays
nomi27951/WebGLViewer-Stereoscopy-Assignment
UPC Stereoscopy Assignment with CAVE implementation