This page is currently being written up.
This project is in very early stages, currently there is a working prototype for .NET 6 (C#). It is primarily focused on a grid based layout. However I might implement a generic graph alternative along side it.
- Weight Smoothing (Currently being developed)
- Path Smoothing
- Unity Integration
- Scanning Scene
- Motor Agents
- Grid Stitching
- Jump Point Search (Tinkered with already, haven't got it working yet)
- Bidirectional Search
- Theta*