oculus-samples/Unity-FirstHand
Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
C#MIT
Issues
- 2
two hands demo
#6 opened by zlggithubzlg - 0
- 0
- 0
2022 LTS support
#13 opened by thepian - 0
- 0
- 5
How to use it with other devices
#7 opened by Gyliiiiii - 1
How do you run this via Quest Link?
#9 opened by fmatulic - 4
Cannot move player object away from 0,0,0
#3 opened by ibytergj - 2
Can't find the crystal model
#1 opened by sketchpunk - 1
- 0
How can i equip glove model on oculus hand
#5 opened by second141 - 1
How to attach the Glove with hands?
#2 opened by floodsung