Should PlanePoint be changed to PlanePoint2D?
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scuniff commented
Referring to this code snippet:
public boolean equals(Object o)
{
if (o == null || (!(o instanceof PlanePoint))) return false;
PlanePoint other = (PlanePoint) o;
return (x1 == other.x1 && x2 == other.x2);
}
Should the 3 references to PlanePoint actually be PlanePoint2D?