[Feature] property overload Reaction.lower_bounds/upper_bounds
Opened this issue · 1 comments
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Problem
I want it to be impossible to set a Reaction
's lower_bound
and upper_bound
inconsistently.
That is to say if the lower-bound is ever set to above the current upper-bound I want the upper-bound to also be updated, and visa versa
Solution
If we user property setter overloads we could accomplish this by overloading what happens when you set either of them.
Alternatives
This is the code am currently using
def set_lower_bound(reaction: Reaction, lower_bound: float) -> None:
if reaction.upper_bound < lower_bound:
reaction.upper_bound = lower_bound
reaction.lower_bound = lower_bound
def set_upper_bound(reaction: Reaction, upper_bound: float) -> None:
if reaction.lower_bound > upper_bound:
reaction.lower_bound = upper_bound
reaction.upper_bound = upper_bound
its fine and maybe its the most sensible
Anything else?
This is just an idea i had when I noticed that we were writing code like the above.
But using property overloads like this is pretty magic.
It might be too unexpected that changing one thing could result in multiple things changing.
Hi, thanks for the comment. Lower and upper bounds are already properties and have (overloaded) setters.
The behavior you have in your code used to be the default. But this behavior was deprecated after discussion in favor of using Reaction.bounds = lb, ub
which is a bit more explicit.