/woodcutter

Hyper-Casual Game with a Dexterity Based Single Game Mechanic.

Primary LanguageC#MIT LicenseMIT


Hyper-Casual Game with a Dexterity Based Single Game Mechanic.


GitHub last commit GitHub issues GitHub pull requests

AboutFeaturesInstallationScreenshotsControlsContact



About

Woodcutter is a easy to play hard to master type of game.

Features

  • Random Log Spawning

    • Every time you chop a log, the next one can be spawned with a branch. The chance of spawning a log with a branch will increase as you play.

  • Progress System

    • Dodging branches isn't the only thing you should pay attention to. The progress bar will drop fast if you do nothing. The further you play, and the quicker you click, you will level up, and with every level, the game will get more difficult.

  • DOTween

    • I used DOTween for all animations.

Screenshots

(Start Screen)

(In-Game)

(In-Game)

(Game-Over)

Installation

There is two way to install this project to your computer.

  • Clone this repository and add as as project

    1. Clone this repository to your computer
    2. Open Unity Hub
    3. Click add
    4. Locate the cloned folder
  • Import the unity package

    1. Open Unity Hub
    2. Click new
    3. Create a 2D project
    4. Import the Unity package (choose one)
      • Double click on woodcutter.unitypackage
      • Assets --> Import Package --> Custom Package --> Choose woodcutter.unitypackage

Controls

Clicking / touching on the either side of the screen (left or right) will make you move to that side.

Contact

Reach out to me at one of the following places:


You can play the game on Unity Play.