pablothedolphin/Scriptable-Framework
A Unity Framework for modular app creation based on ScriptableObject architecture, data oriented design and event driven programming to help programmers and designers adhere to the 5 SOLID programming principals.
C#MIT
Issues
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- 4
Issue installing the package
#24 opened by EliasMasche - 0
Custom inspectors using old OnGUI api
#5 opened by pablothedolphin - 0
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events in diferents scenes
#16 opened by pbrito - 0
Populators need an open for simply getting all children of the current transform
#23 opened by pablothedolphin - 0
Concrete subclass references of generic types are no longer required as of Unity 2020.1
#22 opened by pablothedolphin - 0
Add extension method to System.DateTime
#20 opened by pablothedolphin - 0
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Cannot make the most of interfaces
#6 opened by pablothedolphin - 0
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Improved/more consistent icons
#10 opened by pablothedolphin - 0
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Some object types are missing icons
#3 opened by pablothedolphin - 0
Reference Items and Lists cannot refer to assets due to clearing of data
#1 opened by pablothedolphin