palmerkuo's Stars
graphdeco-inria/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
openai/shap-e
Generate 3D objects conditioned on text or images
Rudrabha/Wav2Lip
This repository contains the codes of "A Lip Sync Expert Is All You Need for Speech to Lip Generation In the Wild", published at ACM Multimedia 2020. For HD commercial model, please try out Sync Labs
guoyww/AnimateDiff
Official implementation of AnimateDiff.
ashawkey/stable-dreamfusion
Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion.
threestudio-project/threestudio
A unified framework for 3D content generation.
rom1504/img2dataset
Easily turn large sets of image urls to an image dataset. Can download, resize and package 100M urls in 20h on one machine.
junshutang/Make-It-3D
[ICCV 2023] Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Prior
thu-ml/prolificdreamer
ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation (NeurIPS 2023 Spotlight)
FORTH-ModelBasedTracker/MocapNET
We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular color images. Our contributions include: (a) A novel and compact 2D pose NSRM representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic hierarchy. This permits the recovery of the human pose even in the case of significant occlusions. (c) An efficient Inverse Kinematics solver that refines the neural-network-based solution providing 3D human pose estimations that are consistent with the limb sizes of a target person (if known). All the above yield a 33% accuracy improvement on the Human 3.6 Million (H3.6M) dataset compared to the baseline method (MocapNET) while maintaining real-time performance
MC-E/DragonDiffusion
ICLR 2024 (Spotlight)
ahmedosman/STAR
ECCV2020 - Official code repository for the paper : STAR - A Sparse Trained Articulated Human Body Regressor
MPI-IS/mesh
MPI-IS Mesh Processing Library
icoz69/StyleAvatar3D
Official repo for StyleAvatar3D
isarandi/metrabs
Estimate absolute 3D human poses from RGB images.
nkolot/GraphCMR
Repository for the paper "Convolutional Mesh Regression for Single-Image Human Shape Reconstruction"
fabro66/GAST-Net-3DPoseEstimation
A Graph Attention Spatio-temporal Convolutional Networks for 3D Human Pose Estimation in Video (GAST-Net)
mkocabas/SPEC
Code for ICCV2021 paper SPEC: Seeing People in the Wild with an Estimated Camera
google-deepmind/Temporal-3D-Pose-Kinetics
Exploiting temporal context for 3D human pose estimation in the wild: 3D poses for the Kinetics dataset
soshishimada/PhysCap_demo_release
PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Time The implementation is based on [SIGGRAPH Aisa'20](https://vcai.mpi-inf.mpg.de/projects/PhysCap/).
lrxjason/Attention3DHumanPose
The project is an official implementation of our CVPR2020 paper "Attention Mechanism Exploits Temporal Contexts: Real-time 3D Human Pose Reconstruction"
sxyu/avatar
Fitting SMPL human body model to depth images in CPU real-time (combining SMPLify, original Kinect; new version of OpenARK avatar)
Jerrypiglet/ScaleNet
fabro66/pose-3d-pytorch-ros
PyTorch implementation for 3D human pose estimation base on ROS
mrhaiyiwang/Smplx2FBX
based on FBX SDK Python 2020.2 for scientific research purpose only bounded by license: https://smpl-x.is.tue.mpg.de/modellicense
RedAIGC/Target-Driven-Distillation
Consistency Distillation with Target Timestep Selection and Decoupled Guidance
Lemon-XQ/human_model_viewer
A visualization tool of some 3d human models(smpl/smplx/flame), also supports editing models' parameters
rollervan/BCN_3DPose
Bayesian Capsule Networks for 3D human pose estimation from single 2D images
OlafHaag/MotionBuilder-LiveSkeleton-Plugin
MotionBuilder OpenReality Input Device Plugin for skeleton joint data.
OmarAlFarajat/Kinect-Motion-Capture
Capture and playback human motion captured from an Xbox Kinect and mapped onto a 3D character.