LYGIA version for Minecraft Mods

Table of Contents

Introduction

A minecraft port of Lygia

Setup

To set up the Lygia MineCraft mod development environment you must first clone the repo and initialize the submodules.

git clone --recurse-submodules https://github.com/patriciogonzalezvivo/lygia_minecraft.git

Build

Building the project is as easy as running a Gradle command!

In windows simply run:

gradlew build

Whiele in linux or mac run:

chmod +x gradlew
./gradlew build

and the outputted .jar (or .zip) files will be put in build/libs/ folder of each subproject (fabric/build/libs/, forge/build/libs/ and resourcepack/build/libs/).

Testing

You can test shaders using te testmod project, simply replace a vanilla shader in the src/resources/ folder and run the following command to run the game and test it.

gradlew Client

License

LYGIA is dual-licensed under the Prosperity License and the Patron License for sponsors and contributors.

Sponsors and contributors are automatically added to the Patron License and they can ignore any non-commercial rule of the Prosperity License software (please take a look at the exceptions).

It's also possible to get a permanent commercial license hooked to a single and specific version of LYGIA.