/rgb_demo

Trading Card Game prototype made with Unity and C#

Primary LanguageC#

🎨 RGB

An original concept of a Trading Card Game (TCG) prototype where you summon an army of creatures based on both the 3 primary colors: red, green and blue, and their corresponding shapes: triangle, square and circle.

Charming 32x24 custom made card sprites.


📜 Rules:

  • Each player has it's custom deck and battles until their life points are reduced to 0 or they have no cards left on the deck.

  • Each non-energy card has it's own use cost. You discard Energy cards to get energy of that color to play cards. Energy stays stored in your "pool" between turns.

  • When someone's turn starts, the player draws cards until they have 7 in the hand.
    Every subsequent turn, the player of that turn can draw one card.

  • Creatures on your side of field can attack creatures on the opponent's side of the field. When a player has no creatures on their side of the field, you can attack their life points directly.


🔺 Red

  • Shape: Triangle, Pyramid.
Playstyle:
  • Field swarming with cheaper smaller creatures.

🟩 Green

  • Shape: Square, Cube.
Playstyle:
  • Field persistance with higher health creatures.

🔵 Blue

  • Shape: Circle, Sphere.
Playstyle:
  • Field dominance with higher attack creatures.

🎬 Demo video

preview.mp4



🦾 Technologies:

  • Unity
  • C#