Pinned Repositories
Adafruit_CircuitPython_BusDevice
Two helper classes that handle transaction related state for I2C and SPI including locks.
billiards-opengl
opengl demonstration involving rolling billiard balls, simple lighting, and fake shadows
clown-delivery-game
Clown Delivery Game for PIGDA 2024
curve-generator-opengl
an exercise in generating a 3D mesh representation of an arbitrary parametrized 3D curve and render in OpenGL
earthengine-api
Python and JavaScript bindings for calling the Earth Engine API.
erosion
experimenting with erosion algorithms
linalglib
simple linear algebra library for 3D computer graphics applications, implemented in C
maze-solver-opengl
maze generation, rendering, and solving demonstration using OpenGL
OpenAAC
pedals
using Arduino Uno as throttle and brake pedals for racing games
phil-shenk's Repositories
phil-shenk/pedals
using Arduino Uno as throttle and brake pedals for racing games
phil-shenk/clown-delivery-game
Clown Delivery Game for PIGDA 2024
phil-shenk/Adafruit_CircuitPython_BusDevice
Two helper classes that handle transaction related state for I2C and SPI including locks.
phil-shenk/billiards-opengl
opengl demonstration involving rolling billiard balls, simple lighting, and fake shadows
phil-shenk/curve-generator-opengl
an exercise in generating a 3D mesh representation of an arbitrary parametrized 3D curve and render in OpenGL
phil-shenk/earthengine-api
Python and JavaScript bindings for calling the Earth Engine API.
phil-shenk/erosion
experimenting with erosion algorithms
phil-shenk/esp32-gameboy
ESP32 Gameboy emulation based on Arduino
phil-shenk/linalglib
simple linear algebra library for 3D computer graphics applications, implemented in C
phil-shenk/maze-solver-opengl
maze generation, rendering, and solving demonstration using OpenGL
phil-shenk/OpenAAC
phil-shenk/Espeon
Gameboy emulator for the ESP32
phil-shenk/fabric-test
testing fabric
phil-shenk/Game_Off_2020
phil-shenk/GitHubGraduation-2022
Join the GitHub Graduation Yearbook and "walk the stage" on June 11.
phil-shenk/godot
Godot Engine – Multi-platform 2D and 3D game engine
phil-shenk/gogbot
cutting-edge next-generation groundhog hole exploration and mapping robotic technology
phil-shenk/lava
A Software Framework for Neuromorphic Computing
phil-shenk/MVCNN-PyTorch
phil-shenk/phil-shenk.github.io
phil-shenk/potato
3D learning
phil-shenk/python_practice
Using python to analyze data (for Phys 520)
phil-shenk/raylib
A simple and easy-to-use library to enjoy videogames programming
phil-shenk/sheepgame
lel
phil-shenk/stylus-pen-vscode
my attempt at a vscode extension to allow stylus pen input for drawing & note-taking
phil-shenk/todo
experimental system to manage my homework
phil-shenk/Watchy
Watchy - An Open Source E-Ink Smartwatch
phil-shenk/Watchy_GSR
Watchy code that offers a multitude of functions including OTA firmware uploads, OTA settings backup & restore with NVS storage, Alarms, Timers, 10 WiFi Access Points and responsive buttons. Also offers WiFi enabled automatic Timezone and NTP sync. Features like Screen Blanking, non-RTC failover mode, Tilt and Double Tap wake from Screen Blanking. Since version 1.3.9 this Watchy watch face offers better battery performance using SmallRTC's atMinuteWake function.
phil-shenk/watchysim
Simulation framework for Watchy watch faces