Pinned Repositories
airflow
Apache Airflow - A platform to programmatically author, schedule, and monitor workflows
beam
Apache Beam is a unified programming model for Batch and Streaming
doit
task management & automation tool
doit-graph
doit plugin: Generates a graph of tasks (using graphviz's dot)
doit-py
doit tasks for python stuff
gpt4all
gpt4all: a chatbot trained on a massive collection of clean assistant data including code, stories and dialogue
HoudiniLiveLink
LiveLink Plugin for Houdini and Unreal Engine
iPERCore
Liquid Warping GAN with Attention: A Unified Framework for Human Image Synthesis
puppet
Server automation framework and application
pyllamacpp
Official supported Python bindings for llama.cpp + gpt4all
philipluk's Repositories
philipluk/casement
Useful functionality for managing Microsoft Windows.
philipluk/ftrack-hooks
Ftrack plugins
philipluk/archived-ci-management
Archived -- April 29, 2020 -- Jenkins job and cloud configuration
philipluk/ssdr4maya
Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"
philipluk/pipe-bootstrap
Pipeline bootstrap
philipluk/GafferOpenCue
OpenCue Dispatcher for Gaffer
philipluk/hops
Hair Operators for Grooming in Houdini
philipluk/rez-bundles
Companion repository to rez-for-projects
philipluk/meteor-tabular
Reactive datatables for large or small datasets
philipluk/collada.js
Collada parser in javascript. It supports skinning, morph targets and bone or node animation. It can parse inside a worker.
philipluk/maya_python_c_extension
An example of how to create a Python C++ extension for use in Maya
philipluk/cortex
Libraries for visual effects software development
philipluk/image-based-relighting
Implementation of Image-based Relighting using Neural Networks, with Tensorflow
philipluk/fg
Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.
philipluk/OpenWalter
OpenWalter is a suite of USD plugins for Arnold, Houdini, Katana, Maya and USD
philipluk/materialx_utils
Utilities for material X for the substance ecosystem
philipluk/KTMaterialXTools
The Tools translate Material Network Nodes to MaterialX file and assign and edit MaterialX file into scene with Arnold Operator.
philipluk/Deep-Reinforcement-Learning-on-Futures-Trading
philipluk/uExport
A simple tool for exporting characters from Maya to UE4
philipluk/miniengine
Simple C++ OpenGL engine
philipluk/synthberry
A commandline audio synthetizer for the raspberry pi, it allows to script the audio
philipluk/Render-Queue
Render Queue Unity Extension
philipluk/Engine
Game Engine
philipluk/DeformationTransferForMaya
philipluk/pyblish-blender
Pyblish for Blender
philipluk/videojs-framebyframe
frame-by-frame stepping plugin for use with video.js
philipluk/cppnow_presentations_2017
Presentation Material for C++Now 2017
philipluk/pather
Manage file system structure using patterns. Parse, format and list your paths.
philipluk/wide
A lightweight web IDE (mostly a coding editor) based in monaco-editor (with a one-file server made in php). It allows to navigate the server with commands.
philipluk/ftrack-connect-blender
ftrack plugin for blender