Pinned issues
Issues
- 2
Invalid OptimizedCineonToneMapping
#655 opened by nine-fox - 6
Task Overview: v7
#600 opened by vanruesc - 4
Implement DualKawaseBlurPass
#580 opened by vanruesc - 4
Effect and EffectPass are not completely cleaned up after calling the dispose method
#648 opened by Steve245270533 - 4
- 2
Using 2 instances of SelectiveBloomEffect: second instance ignored, but its selection merges with the first
#653 opened by thibka - 0
Implement OutlineEffect
#583 opened by vanruesc - 0
Implement NoisePass
#593 opened by vanruesc - 2
Implement MaskPass
#652 opened by valentinradu - 1
Specular Aliasing
#649 opened by harrycollin - 1
Is it possible to use SelectiveBloomEffect and a HDRJPG Background/Environment and have the background be masked using ignoreBackground or is a different method required?
#646 opened by kitaedesigns - 1
- 1
`mipmapBlurPass` is not exposed on `BloomEffect`
#639 opened by hybridherbst - 2
Lens flare is not visible
#640 opened by JohMun - 5
draw call has big difference between invoking "composer.render()" in useframe and requestAnimationFrame
#637 opened by freddywhd - 2
When use EffectComposer, the GizmoViewport disappear
#631 opened by shunmian - 3
- 4
Implement LensDistortionEffect
#592 opened by vanruesc - 0
Auto resource optimizations
#633 opened by vanruesc - 3
- 3
Renderer's autoClear never set back to true, causing unexpected behavior in custom Shadow Map.
#621 opened by MikeFernandez-Pro - 4
BloomEffect not working as expected
#622 opened by Makio64 - 8
Implement HalftoneEffect
#588 opened by vanruesc - 3
- 0
Implement LensFlareEffect
#581 opened by vanruesc - 1
After adding copypass, the scene display will change
#624 opened by 53356454 - 2
- 4
Implement color grading effects
#584 opened by vanruesc - 3
- 5
- 2
Shader colors are brighter
#613 opened by nrbrttth - 0
Implement PoissonBlurMaterial
#578 opened by vanruesc - 10
- 2
Documentation: effect ordering
#606 opened by hybridherbst - 4
- 2
- 0
Implement SMAAEffect
#585 opened by vanruesc - 0
Implement TextureEffect
#594 opened by vanruesc - 3
Implement ColorDepthEffect
#589 opened by vanruesc - 3
Implement ScanlineEffect
#595 opened by vanruesc - 0
Implement VLSEffect
#590 opened by vanruesc - 0
Implement SSGIEffect
#599 opened by vanruesc - 0
Implement ShockWaveEffect
#598 opened by vanruesc - 0
Implement NoiseEffect
#597 opened by vanruesc - 0
Implement TiltShiftEffect
#596 opened by vanruesc - 0
Implement PixelationEffect
#591 opened by vanruesc - 0
Implement GlitchEffect
#586 opened by vanruesc - 0
Implement ChromaticAberrationEffect
#587 opened by vanruesc - 0
Implement MotionBlurEffect
#582 opened by vanruesc - 0
Implement DenoisePass
#579 opened by vanruesc