post-processing
There are 205 repositories under post-processing topic.
crosire/reshade
A generic post-processing injector for games and video software.
Unity-Technologies/PostProcessing
Post Processing Stack
QianMo/X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
pmndrs/postprocessing
A post processing library for three.js.
MirzaBeig/Post-Processing-Scan
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
UnityTechnologies/ATerribleKingdom
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
keijiro/KinoMotion
Motion blur post-processing effect for Unity
demonixis/SSGI-URP
Screen Space Global Illumination for Unity Universal Render Pipeline
KonradIT/gopro-linux
Bash script which helps with post production for GoPro cameras in Linux, can be used as a replacement for GoPro Studio
cirocosta/asciinema-edit
asciinema casts post-production tools
MirzaBeig/Anime-Speed-Lines
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
yihong1120/Construction-Hazard-Detection
Enhances construction site safety using YOLO for object detection, identifying hazards like workers without helmets or safety vests, and proximity to machinery or vehicles. HDBSCAN clusters safety cone coordinates to create monitored zones. Post-processing algorithms improve detection accuracy.
NullTale/VolFx
⚪ VFX Core ☄ Selective Post Processing and FX System
wizgrav/aframe-effects
A VR Ready Post processing framework for Three.js and/or A-Frame
EllangoK/ComfyUI-post-processing-nodes
A collection of Post Processing Nodes for ComfyUI, which enable a variety of cool image effects
Bauxitedev/godot-motion-blur
A motion blur shader for Godot 3.3
beinteractive/LWRPAmbientOcclusion
Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline
CustomPhase/CP_SSSSS
Naive screen-space subsurface scattering solution for Unity 5.
neon-age/AmplifyOcclusion-URP
Amplify Occlusion V2 ported to URP 2022.2
JNNGL/vanilla-shaders
Some of my vanilla shaders that I made for fun
sinnwrig/URP-Fog-Volumes
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
maajor/NeuralNetworkPostProcessing
Unity Post Processing with Convolution Neural Network
AnalogFeelings/godot-psx
A small pack of shaders to replicate that old PS1 look in Godot 4.x.
Not-Smelly-Garbage/Reshade-Unlocked
A generic post-processing injector for games and video software.
yexiang1992/opstool
Pre-Processing, Post-Processing, and Visualization Tailored for OpenSeesPy
Estradel/URP-Simple-Per-Object-Motion-Blur
A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
NullTale/VhsFx
⬜ Vhs post effect for Unity Urp
End3r6/URPUnderwaterEffects
An implementation of underwater effects that show under the water line.
TheGordinho/MLUT
Previously known as Super Look Up Tables
neon8100/screenshotter
Package for taking gameplay screenshots in the Unity Editor across all three pipeline types
metno/gridpp
Software to post-process gridded weather forecasts
JNNGL/VanillaDI
(Experimental) Dynamic colored lights in vanilla Minecraft
keijiro/InstancedMotionVector
Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.
JoachimCoenen/Cat-PostProcessing
various post-processing effects for Unity
NullTale/DitherFx
⬜ Pattern Dithering post effect for Unity Urp