polarskie's Stars
vlang/v
Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
hwdsl2/setup-ipsec-vpn
Scripts to build your own IPsec VPN server, with IPsec/L2TP, Cisco IPsec and IKEv2
microsoft/react-native-windows
A framework for building native Windows apps with React.
cloudwu/skynet
A lightweight online game framework
coturn/coturn
coturn TURN server project
ptmt/react-native-macos
[deprecated in favor of https://microsoft.github.io/react-native-windows/] React Native for macOS is an experimental fork for writing desktop apps using Cocoa
skypjack/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
illuspas/Node-Media-Server
A Node.js implementation of RTMP/HTTP-FLV/WS-FLV/HLS/DASH/MP4 Media Server
HMBSbige/NatTypeTester
测试当前网络的 NAT 类型(STUN)
samyk/pwnat
The only tool/technique to punch holes through firewalls/NATs where multiple clients & server can be behind separate NATs without any 3rd party involvement. Pwnat is a newly developed technique, exploiting a property of NAT translation tables, with no 3rd party, port forwarding, DMZ, DNS, router admin requirements, STUN/TURN/UPnP/ICE, or spoofing.
facebookarchive/RakNet
RakNet is a cross platform, open source, C++ networking engine for game programmers.
Unity-Technologies/NavMeshComponents
High Level API Components for Runtime NavMesh Building
intel/pcm
Intel® Performance Counter Monitor (Intel® PCM)
jbevain/cecil
Cecil is a library to inspect, modify and create .NET programs and libraries.
djkaty/Il2CppInspector
Powerful automated tool for reverse engineering Unity IL2CPP binaries
SanderMertens/ecs-faq
Frequently asked questions about Entity Component Systems
Unity-Technologies/com.unity.multiplayer.samples.coop
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
openupm/openupm
OpenUPM - Open Source Unity Package Registry (UPM)
sipsorcery-org/sipsorcery
A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.
jselbie/stunserver
Version 1.2. This is the source code to STUNTMAN - an open source STUN server and client code by john selbie. Compliant with the latest RFCs including 5389, 5769, and 5780. Also includes backwards compatibility for RFC 3489. Compiles on Linux, MacOS, BSD, Solaris, and Win32 with Cygwin. Windows binaries avaialble from www.stunprotocol.org.
jasonpang/RemoteDesktop
A from-scratch re-implementation of VNC / TeamViewer / Remote Desktop. Working screen transfer, NAT traversal / UDP hole punching, uses a mirror driver.
vlang/doom
DOOM translated from C to V.
lontivero/Open.NAT
Lightweight and easy-to-use class library to allow port forwarding in NAT devices with UPNP and/or PMP
spring-projects/spring-webflow-samples
cloudwu/luaecs
vakho10/Java-Spring-Boot-with-Web-Flow-and-Thymeleaf
Java Spring Boot project with Spring Web Flow and Thymeleaf configured
yintaibing/Node-Live-Streaming-TV
一个类似于Twitch的用Node.js实现的直播平台。A simple live video streaming platform like Twitch.tv but implemented with Node.js.
DarkRiftNetworking/darkrift-cli
Command Line Interface tool for DarkRift
Jiaolong/DA-SVMs
Various SVM based methods for domain adaptation
DarkRiftNetworking/DarkRift.Documentation
Documentation source for DarkRift Networking