ppuchuu's Stars
ziozzang/Baking
제과 제빵 만들기 / 저탄고지
nhn/fe.javascript
FE DEV LAB
Unity-Technologies/UnityCsReference
Unity C# reference source code.
FreyaHolmer/ShaderForge
A Shader Editor for Unity
luanfujun/deep-painterly-harmonization
Code and data for paper "Deep Painterly Harmonization": https://arxiv.org/abs/1804.03189
ValveSoftware/GameNetworkingSockets
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
acdemiralp/fg
Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.
src-d/go-git
Project has been moved to: https://github.com/go-git/go-git
NVIDIAGameWorks/Falcor
Real-Time Rendering Framework
sonicether/SEGI
A fully-dynamic voxel-based global illumination system for Unity
easylogic/fontmoa
Simple Font Manager for Cross Platform
Unity-Technologies/graph-visualizer
Visualizer for your Playable graphs
oakmound/oak
A pure Go game engine
gohugoio/hugo
The world’s fastest framework for building websites.
mattatz/unity-mesh-smoothing
Mesh smoothing algorithm for Unity.
keijiro/unity-dither4444
AssetPostProcessor for making high-quality 16-bit color textures in Unity.
PolygonTek/BlueshiftEngine
Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. The project is currently in an early stage of development.
SiliconStudio/xenko
Old repo for Xenko Game Engine. Please use https://github.com/xenko3d/xenko instead.
outsideris/issue-translator-extension
Chrome extension - Translates issues, pull requests and comments on GitHub for non-English-based programmers
nvpro-pipeline/VkHLF
Experimental High Level Framework for Vulkan
TadasBaltrusaitis/OpenFace
OpenFace – a state-of-the art tool intended for facial landmark detection, head pose estimation, facial action unit recognition, and eye-gaze estimation.
ncsoft/React-UMG
A React renderer for Unreal Motion Graphics With Unreal.js
ncsoft/Unreal.js
Unreal.js: Javascript runtime built for UnrealEngine
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
jaime-olivares/wpf-propertygrid
Repackaging of Workflow Foundation's property grid for general use in WPF applications
zho7611/dg
DalgiEngine - Sweet 3D Game Engine
GarageGames/Torque3D
MIT Licensed Open Source version of Torque 3D from GarageGames
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
SonyWWS/LevelEditor
The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.