profK
Prof. of Game Design and Dev at Purdue 25 yr videogame veteran 6 yrs full time teaching MS Emergent Media MFA Game Design & Development
Purdue UniversityWest Lafayette, IN
Pinned Repositories
ApocalypseForge2
DarkMMO
An MMO skeleton built using web technologies and Proejct Darkstar
FSGE
This is the fourth revision of the 2D game engine and the third version for F#. It has been refacxtored and rearchietcetd a bit to make it more F#ish and to move the default hardware bindings to Silk.NET and make the default plugins really fully F#
FVTTBridge
A FoundryVTT SDK Binding for Bridge.NET C#
MahiGames
Jeff Kesselman's Game Programming test for MahiGames
powerui
PowerUI, the HTML UI framework for Unity.
RawInputLight
Red-Dwarf
Moribund. For current repo please see: https://sourceforge.net/apps/phpbb/reddwarf
SFPhysics
UE5CSharpTemplate
profK's Repositories
profK/SFPhysics
profK/UE5CSharpTemplate
profK/RawInputLight
profK/ApocalypseForge2
profK/FSGE
This is the fourth revision of the 2D game engine and the third version for F#. It has been refacxtored and rearchietcetd a bit to make it more F#ish and to move the default hardware bindings to Silk.NET and make the default plugins really fully F#
profK/ApocalypseForge
profK/COACreamSoda
A creamsoda site for the data for City of Adults
profK/creamsoda8
A .NET8 for of Creamsoda CoH launcher
profK/cscore-core
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
profK/DirWatcherBP
profK/Discord.Net
An unofficial .Net wrapper for the Discord API (https://discord.com/)
profK/files.github.io
profK/FSharpGameEngine
This is an extensible, plugin based game engine written in cannonical FSharp. It is designed as a research platform but is perfectly usable as a commercial platform as most of our research is around the commerical viability of FSharp as a game technology.
profK/GeneticTrainerBPL
This is a UE5 blue print library that provides genetic crossover and mutation on genomes representwed by a TArray of floats. It has conditional compliation to do logical or aritnmatic crossver. The default is arithmatic.
profK/kit-app-template
Omniverse Kit App Template
profK/MoveToXml
ALmost done just needs options
profK/Omnifable-ext-template
A template for omniverse extensions written in f# using the Fable transpiler
profK/ONNXBuilder
profK/profk.github.io
Prof K's web stuff
profK/SFMLConsoleEmulator
A replacement for the broken console API in Win11. See README for more details
profK/TOM.NET
A rewritten version of TOM for F#
profK/trash
A 2D Game Engine framework in F#
profK/TwoDEngine3
profK/TwoDEngine3.5
F# 2D game engine
profK/UE5FSExperiments
profK/UE5FSTemplate
profK/Unreal.js-core
Unreal.js plugin submodule hacked to support ES6 modules
profK/UnrealFSharp
UnrealFSharp is a fork of UnrealSharp with F# support.
profK/worldwizard-ext
profK/Worldwizards-Export-Tools