provencher
Senior Research Engineer @Unity3D Labs working on Advanced XR Interaction | Microsoft Mixed Reality #MVP | Worked on #MRTK_Quest #TheKingsDerby @RadiantCrusade
Unity TechnologiesCanada
Pinned Repositories
Backroll
Unity C# Port of GGPO built atop Hourai Networking
MR_Surfaces_Oculus
Touchable surfaces for Hololens and Immersive headset
MRTK-MagicLeap
MRTK extension for Magic Leap
MRTK-Online
Example repo showing online functionality leveraging Normcore
MRTK-Quest
MRTK-Quest: Mixed Reality Toolkit (MRTK) extension bridge for Oculus Quest + Rift / S
MRTK-Quest-Sample
Sample project for setting up with MRTK-Quest. Used only for educational purposes.
MRTK-StandardShader
Standalone version of MRTK Standard Shader
MultiTouch-UX_Sketchbook
Sketchbook for multi touch interations
OpenXR_XRI_Sample
Showcase for new XRI features
XR-Interaction
XR interaction prototypes
provencher's Repositories
provencher/DigDugClone
Clone of the 1982 Konami hit DIG DUG, built in the Unity Engine
provencher/createthis_vr_ui
CreateThis VR UI
provencher/FastNoiseSIMD
C++ SIMD Noise Library
provencher/gamedevproj
Game dev proj
provencher/GraphicsAhoy
Graphics Engine Tech Demo written with C++ and OpenGL 3.3 shaders
provencher/PopReadPixels
Unity plugin to read pixels from a texture, on the render thread to avoid big CPU/GPU syncs. Essentially a deferred read.
provencher/AsyncReadback
Async Readback Unity
provencher/BulletSharpUnity3d
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
provencher/FileBasedPlayerPrefs
Unity lib for json file based PlayerPrefs.
provencher/Haskell
Haskell Exercises and modules
provencher/JavaDataStructures
Implementations of DataStructures in Java and C++
provencher/jenkins-ue4
Automated Unreal Engine 4 Project Builds
provencher/LiteNetLib
Lite reliable UDP library for Mono and .NET
provencher/ML1
provencher/NeuralGnats
neural gnats yo
provencher/OpenGL
Practice projects worked on for Computer Graphics course.
provencher/OperatingSystemsConcordiaW15Course
COMP 346 Winter 2015 at Concordia University
provencher/PlaceViewer
A VR Unity project to viewing reddit's 2017 "Place" data in 3D.
provencher/Planet-LOD
Planet Rendering: Spherical Level of Detail using a Quad Tree
provencher/protobuf-unity
Automatic .proto files compilation in Unity project to C# as you edit them.
provencher/PythonTests
provencher/RadixSort
provencher/ReliableNetcode.NET
A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo
provencher/RoomAliveToolkit
provencher/soundstagevr
provencher/unity-movement-ai
A Unity library for common movement AI
provencher/UnityAgentAISamples
Samples of basic AI movement and behavior