Pinned Repositories
3D-Math-Primer
3D Math Primer.
FPSSample
A first person multiplayer shooter example project in Unity
MDDSkillEngine
org
use emacs org-mode write some thing.
ShaderReference
针对Unity的Shader参考大全
TPS-SLG-GAME
Unity制作的多人在线的第三人称策略类射击游戏 ,服务端实现怪物寻路,服务端由python 实现。 (服务端没有用任何python第三方库)
UniversalInventorySystem
A Unity Package for creating easy to use and highly customizable inventories and inventory`s UI
XMLib.AM
XMLib 动作游戏开发套件
XMLib.Common
XMLib 公共库
qiuchangjie's Repositories
qiuchangjie/ShaderReference
针对Unity的Shader参考大全
qiuchangjie/cpp-game-engine-book
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
qiuchangjie/CS-Notes
:books: 技术面试必备基础知识、Leetcode、计算机操作系统、计算机网络、系统设计
qiuchangjie/doomemacs
An Emacs framework for the stubborn martian hacker
qiuchangjie/EGamePlay
一个基于Entity-Component模式的灵活、通用的战斗(技能)框架,配置使用基于Odin的ScriptableObject,async-await使用ETTask
qiuchangjie/Fundamentals-Of-Computer-Graphics-5th-CN
计算机图形学 虎书 Fundamentals-Of-Computer-Graphics 第5版学习笔记(中文翻译)
qiuchangjie/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
qiuchangjie/GameAndUnity-TechLib
游戏、Unity技术项目引用目录
qiuchangjie/GameFramework-Next
GameFramework-Next
qiuchangjie/gameplay-ability-system-for-unity
Gameplay-Ability-System For Unity
qiuchangjie/GameProject3
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
qiuchangjie/GeekServer
基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server!
qiuchangjie/GenshinGamePlay
参考Genshin的GamePlay框架,包括战斗、解谜,持续开发中,未来将会加入AI、剧情
qiuchangjie/jynew
金庸群侠传3D重制版
qiuchangjie/LitMotion
Lightning-fast and Zero Allocation Tween Library for Unity.
qiuchangjie/LucidAudio
Simple audio player for unity
qiuchangjie/LucidEditor
Powerful Editor Extensions for Unity
qiuchangjie/SkillEditor
skilleditor
qiuchangjie/TEngine
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
qiuchangjie/unity-genshin-impact-movement-system
A movement system made in Unity that attempts to replicate Genshin Impact Movement.
qiuchangjie/Unity-RPGCore-DialogueSystem
qiuchangjie/Unity-RPGCore-HFSM
qiuchangjie/Unity3DTraining
【Unity杂货铺】unity大杂烩~
qiuchangjie/UnityHFSM
A simple yet powerful class-based hierarchical finite state machine for Unity
qiuchangjie/vcmi
Open-source engine for Heroes of Might and Magic III
qiuchangjie/vim-init
轻量级 Vim 配置框架,全中文注释
qiuchangjie/xlua-framework
Unity游戏纯lua客户端完整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类
qiuchangjie/XUGL
UGUI Graphics Library for Unity. UGUI 图形库,绘制点、线、箭头、三角形、正方形、圆形、扇形、环形、椭圆形等其他常见的图形。
qiuchangjie/YooAsset
unity3d resources management system
qiuchangjie/ZXEngine
C++ game engine project, for learning, practice and experiment.