Pinned Repositories
AppShop
PhotoShop scripts for App!
Bacon-Eater-Pro
Bacon Eater Pro, a new iOS and Android game being made in Unity 3D
deceiver
Launch your spider drone at walls, ceilings, and enemy heads in this pre-apocalyptic philosophical shooter. Explore a vast cyberpunk city. Shoot things in the face. Question your basic beliefs.
get-all-theleagueof-fonts
get all fonts of https://www.theleagueofmoveabletype.com/
gmrender-volumio
MemoryGame
An example of a simple Memory Game (match pairs) developed in openFL (Flash & HTMl5), createJS (javascript) and pixiJS (javascript)
piCoreAddon
piCorePlayer Addon
pptech-build-tools
Build Tools for Unity 3D that we use for Braveland game.
psd-ui-generator
Automatic generation of Android user interfaces based on Photoshop prototypes
spine_export
Scripts to export Adobe Photoshop and After Effects content to Esoteric Software's Spine animation tool JSON format.
quatmo's Repositories
quatmo/CustomBuilder
Custom Builder for Unity 3D
quatmo/JMSVGParser
A simple SVG parser for iOS
quatmo/1812
The product of me taking a Javascript to the head. An interactive cannon game utilizing WebRTC, Box2D and CreateJS. Are you playing with your peers, or against them? You decide.
quatmo/autofix_anything
Fix position of anything on your website automatically with one js call
quatmo/DigipiphGameManager
HTML5 game manager that utilizes EaselJS/CreateJS
quatmo/meteor-createjs
Meteor smart package for CreateJS http://createjs.com/
quatmo/dense
jQuery plugin that blows your visitors' retinas
quatmo/Slots
Skinnable slots game using CreateJS
quatmo/RRG
this is 2d scrolling game.
quatmo/SketchUpCMS
3D models of the CMS detector and events in SketchUp
quatmo/Zoe
Zoë is an open source tool for generating spritesheet images and frame data from SWF files. It enables illustrators to maintain a familiar workflow while generating animations for EaselJS and other formats.
quatmo/glitch-locations
Artwork and source from all the locations in Glitch
quatmo/kndl
(Browser-)Chrome-less Kindle Cloud Reader
quatmo/fireflies_android
As part of a comparison of different mobile technologies, I am building a fairly simple game, but will be building it using different platforms and tech. First is an Android build. The initial planned following builds will be (in no particular order): iOS, Cocos2DX, Adobe Air, HTML5
quatmo/EaselJS-NodeJS
A NodeJS compatible build of EaselJS.
quatmo/Tearable-Cloth
A tearable cloth simulation using vertlet integration.
quatmo/WP-Asset-Manager
quatmo/PKRevealController
PKRevealController (ex. ZUUIRevealController) is a delightful view controller container for iOS, enabling you to present multiple controllers on top of one another.
quatmo/scrollpath
A plugin for defining custom scroll paths.
quatmo/stickUp
stickUp a jQuery Plugin for sticky navigation menus.
quatmo/Inkpad
Vector illustration app for the iPad.
quatmo/Brushes
Painting app for the iPhone and iPad.
quatmo/PNG-2x-Export
Photoshop scripts used to generate png and png@2x from selected layers automaticly
quatmo/After-Effects-Plugins
Plugins for Adobe After Effects
quatmo/iPhoneCSS
iOS7 Demos in CSS
quatmo/HTML5-game-development
Useful links for HTML5 game development
quatmo/html-package
static html tenplate, beta version
quatmo/DPS-App-Icons-Template
Template for creating all necessary App icons for the viewer builder in one simple step.
quatmo/jsgamewiki
A collection of good links for gaming with javascript
quatmo/Photoshop-Javascript-Tools
Utility scripts to speed up daily photoshopping and automate annoying tasks