quicklyslow's Stars
AnthonyCalandra/modern-cpp-features
A cheatsheet of modern C++ language and library features.
EpicGamesExt/raddebugger
A native, user-mode, multi-process, graphical debugger.
HeiSir2014/M3U8-Downloader
M3U8-Downloader 支持多线程、断点续传、加密视频下载缓存。
RodZill4/material-maker
A procedural textures authoring and 3D model painting tool based on the Godot game engine
TriAxis-Games/RealtimeMeshComponent
Unreal Engine 5 plugin component for rendering runtime generated content.
UnrealSharp/UnrealSharp
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload
prographon/graphics-developer-roadmap
roadmap to becoming a graphics developer
tpecholt/imrad
ImRAD is a GUI builder for the ImGui library
Naios/continuable
C++14 asynchronous allocation aware futures (supporting then, exception handling, coroutines and connections)
Megafunk/MassSample
My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
Scthe/nanite-webgpu
UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.
electronicarts/gigi
A framework for rapid prototyping and development of real-time rendering techniques.
Buckminsterfullerene02/UE-Modding-Tools
A databank of every UE modding tool & guide that have potential to be used across multiple UE games
jmgomez/NimForUE
Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
flingengine/FlingEngine
A Vulkan game engine with a focus on data oriented design
mtmucha/coros
An easy-to-use and fast library for task-based parallelism, utilizing coroutines.
threepeatgames/ThreepeatAnimTools
Threepeat Anim Tools (Tatools) - Animation tools for Unreal 5.4+
nachomonkey/RefreshAllNodes
Unreal Engine plugin that refreshes and compiles all of your blueprints.
heyomidk/HardReferenceFinder
A free, open-source Unreal Engine editor plugin for identifying hard references in a blueprint graph.
Ji-Rath/MassAIExample
A project primarily used to test UE5 Mass AI system
Synock/UE5Inventory
Replicated inventory system for unreal engine 5
ividyon/WitchyBND
Unpacks/repacks FromSoftware archive formats and serializes FromSoftware data formats.
qiutang98/chord
UE5 Style Render Engine Based On Vulkan
suyash/ulid
ulids in C++, Header Only
J1blCblu/LockOnTarget
LockOnTarget system plugin for Unreal Engine
staticJPL/Render-Dependency-Graph-Documentation
islamhaqq/UnrealEngineDeepDive
A deep dive into Unreal Engine's architecture
PAMinerva/LearnDirectX-samples
Learning DirectX 12 from code samples - Tutorial series
LoborchukAndrii/UE5-Blueprint-Multithread
JKurzer/Artillery
Fully threaded input and ability framework for UE5. 20x faster than GAS, because I wanted my framerate back, thanks.