Pinned issues
Deep Coded Dynamic Lighting in the Valvesource Ltd Source Engine based on Golden Source with Quake Game Engine developed by id Software used in the Binary Space Partition Files of Software Development Kit on Solid Binary Space Partition Brush Volumes on Raytraced Lightmapped Surfaces with Bounces and Indirect Lighting
#17 opened by CoderSear
Open13
Issues
- 0
Crash at MaterialSystem::Connect
#94 opened by etkramer - 0
- 1
[DX11 Win32] Shadercompile_dll does not compile
#92 opened by etkramer - 1
Posix Build Status
#48 opened by JJL772 - 3
delete dev branch idiot(s)
#91 opened by InevitablyDivinity - 0
Question: About the problem
#90 opened by RusJJ - 5
How to use the Engine in Cstrike
#89 opened by CeSun - 1
Use ClearType For All Fonts
#88 opened by FriskTheFallenHuman - 1
- 2
DXT5 Needs to be re-implemented on Linux
#82 opened by JJL772 - 0
mingw32 build status
#73 opened by JJL772 - 0
- 4
can i ping myself in discord using the git bot???
#84 opened by JJL772 - 0
Tools mode in Linux
#83 opened by JJL772 - 0
VPhysics Save-Restore not implemented
#81 opened by JJL772 - 0
Can't use changelevel2 with other players in the server and the client is hosting
#74 opened by Demez - 0
VProf does not log any performance data
#80 opened by JJL772 - 0
VPhysics lag when standing near NPCs
#79 opened by JJL772 - 2
Engine Error when loading certain maps
#76 opened by Demez - 1
Entities getting removed by vphysics randomly
#75 opened by JJL772 - 1
[Visual Studio]Fix debug build compile errors
#69 opened by Spirrwell - 0
Improved Mesh Interfaces
#72 opened by lachbr - 0
Build Status Windows x64
#50 opened by kaskadas - 2
DirectX 11 Shader API
#71 opened by lachbr - 1
shaderapidx9 on Linux with Mesa's dx9 support
#58 opened by JJL772 - 0
Engine audio code needs cleanup
#67 opened by JJL772 - 0
[Visual Studio]Reduce build warnings
#68 opened by Spirrwell - 1
Build Chroot
#60 opened by JJL772 - 0
Default Hammer paths are incorrect
#64 opened by Demez - 2
filesystem_stdio doesn't link on Linux
#59 opened by lilmayofuksu - 0
Zip Utils might need to be ported
#62 opened by JJL772 - 0
Port Inputsystem to Linux
#41 opened by JJL772 - 1
Mingw intrin.h is different than MSVC intrin.h
#57 opened by JJL772 - 0
Clean up old unused projects and code
#42 opened by Demez - 0
Port vgui2 to linux
#49 opened by JJL772 - 1
- 1
tier0, tier1 and vstdlib unit test coverage
#51 opened by JJL772 - 1
Filesystem API might need a rework for Linux
#55 opened by JJL772 - 1
- 1
Solve all compile warnings
#46 opened by Demez - 1
Build Status
#40 opened by JJL772 - 0
Project Documentation
#45 opened by Demez - 0
Remove Render-To-Texture Shadows
#43 opened by Demez - 1
Broken Fog?
#36 opened by Demez - 1
Wireframe not working on models
#39 opened by kaskadas - 1
LIBVSTDLIB SHOULD BE LIBVSTD
#33 opened by JJL772 - 0
Tier1 Clang Build Errors
#35 opened by JJL772 - 0
ToGL is very screwed.
#34 opened by JJL772 - 0
Tier0 Warnings/Errors in 64-bit Mode
#31 opened by JJL772 - 0
Static like noise plays after sound is played
#30 opened by Demez