Pinned Repositories
2d-laser
Simple 2D laser in Unity.
2D-MOVEMENT
2D Movement project i worked on my Youtube channel.
2d-RTS-Godot-4
3D-Ladder-Tutorial
3D-PixelShader
A godot pixel shader
godot-dungeon-generator
A room-based dungeon generation algorithm for Godot Engine
Godot-Gungeon-Generator
a random dungeon Generator similiar to the one in Enter the Gungeon for the Godot game Engine (Version 3.5.1, no Idea how it performs in Godot 4.0))
godot-toon-cel-pixelate-shader
The .shader files of a toon/cel shader I translated, together with a demo project
Runtime_Godot_shader_loader
Load GDScript and Godot shader source at runtime
unity-scene-reference
A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene references in scripts.
r2d2meuleu's Repositories
r2d2meuleu/string-delegator
[unity] string to delegate (func or action)
r2d2meuleu/stealth-track-camera-Unity
Showcases the implementation of a sophisticated camera system to track the player in a Stealth-like game.
r2d2meuleu/unity2d-essential-scripts
A collection of essential Unity 2D scripts to make a game.
r2d2meuleu/Splatoon-Ink
Recreating the Ink System from Splatoon
r2d2meuleu/PhysicsButton
r2d2meuleu/godot_procedural_level_gen
An algorithm implemented the drunkard walker algorithm.
r2d2meuleu/OverwatchWithUnity
以守望先锋为需求的UnityFPS开发
r2d2meuleu/slippery-bouncy-physics-material-tutorial
When gameobjects collide what decides the rules of how they interact with each other? Are they slippery like ice, bouncy like a ball, or is it like dragging a block of cement? In Unity, the colliders can have a material assigned to them - physics materials. The physic materials of these colliders with materials will be visible when they are slidin
r2d2meuleu/unity-navgen
Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc
r2d2meuleu/godot-crafting
A crafting example in godot.
r2d2meuleu/godot-toon-cel-pixelate-shader
The .shader files of a toon/cel shader I translated, together with a demo project
r2d2meuleu/GodotBulletHellper
Addon for the Godot Engine to help in making bullet hell/danmaku style attack patterns.
r2d2meuleu/MeshRope
Meshed rope/cable implementation for Unity.
r2d2meuleu/LockPicker-Unity
Simple game of picking locks
r2d2meuleu/Godot-Quake-wallrun-prototype
r2d2meuleu/Curved-UI-Utility
A Unity package that, well, easily curves your Canvases.
r2d2meuleu/DarkSound
DarkSound is a portal-based audio propagation system for the Unity game engine.
r2d2meuleu/Godot_RigidBodyFpsController
Translation from Unity DaniTutorials @DaniDevy Rigidbody FPS controller
r2d2meuleu/2D-MOVEMENT
2D Movement project i worked on my Youtube channel.
r2d2meuleu/AnyUI
r2d2meuleu/Quake3Movement-With-Crouchsliding
Quake 3 movement in Godot with crouchsliding based off of Slash from Quake Champions (no time limit to slide)
r2d2meuleu/MechanicRecreation_Dishonored
r2d2meuleu/godot_electricity_shader
Electricity shader for Godot. Done for Godot Monthly VFX Challenge
r2d2meuleu/GraphGrammarPCG
Unity project for procedurally generating video game levels using generative graph grammars. Completed as part of my final year project for my Bachelor's Degree in Computer Science at Swansea University.
r2d2meuleu/Runtime_Godot_shader_loader
Load GDScript and Godot shader source at runtime
r2d2meuleu/NavMeshSurface2DBaker
NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.
r2d2meuleu/godot-ascii-shader
A post processing shader that renders the scene as ASCII characters in the Godot game engine.
r2d2meuleu/BulletHellTutorial
godot bullet hell tutorial
r2d2meuleu/godot-tutorial_bullet-hell-pattern-generator
r2d2meuleu/UnityScrollLineSample
Unity drawing scroll line sample