radiatoryang/merino
Merino is a narrative design tool that lets you write Yarn scripts inside the Unity Editor
C#NOASSERTION
Issues
- 3
not compatible with Yarn Spinner v1.0+
#39 opened by radiatoryang - 2
Tag support for nodes
#38 opened by stalhandske - 0
Yarn Command support during playtest
#37 opened by radiatoryang - 3
Merino don't support Coroutine
#36 opened by smbss1 - 1
NodeMap existing files- Links only represent parent relationships, not order
#35 opened by LivKanyway - 0
- 9
Node map visualization
#9 opened by addie-lombardo - 3
Adding NewNodes Bug
#31 opened by LivKanyway - 6
Merino must be in the Assets folder to work.
#23 opened by swakdaddy - 2
- 3
Empty yarn.txt files not loaded with folder
#28 opened by stalhandske - 2
See Invisible Characters
#29 opened by LivKanyway - 3
Tab size in the text editor
#20 opened by arvz - 5
cannot load a single file
#25 opened by pjarnfelt - 1
Merino is saving files with line endings that are incompatible with Yarn Editor
#26 opened by swakdaddy - 9
Unique IDs across files
#19 opened by pjarnfelt - 5
Handling playtesting with multiple windows
#16 opened by addie-lombardo - 3
Merino loses reference to folder/files
#21 opened by stalhandske - 0
make more operations undo-able
#18 opened by radiatoryang - 0
auto-complete in nodeBody textArea editor
#13 opened by radiatoryang - 2
Rich Text messes up the view
#15 opened by pjarnfelt - 2
folder support
#11 opened by radiatoryang - 1
name refactoring
#12 opened by radiatoryang - 12
hierarchy isn't saved
#3 opened by pjarnfelt - 2
Merino TreeData got corrupted somehow!
#4 opened by pjarnfelt - 4
- 1
Editor coroutines not in an editor folder
#1 opened by stalhandske