raysan5
I make videogames and technology to make videogames. Always available for gamedev teaching, talks, conferences and consulting. Feel free to message me! 😄
@raylibtechBarcelona
raysan5's Stars
karpathy/llm.c
LLM training in simple, raw C/CUDA
ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
troydhanson/uthash
C macros for hash tables and more
kaitai-io/kaitai_struct
Kaitai Struct: declarative language to generate binary data parsers in C++ / C# / Go / Java / JavaScript / Lua / Nim / Perl / PHP / Python / Ruby
tildearrow/furnace
a multi-system chiptune tracker compatible with DefleMask modules
GValiente/butano
Modern C++ high level GBA engine
schellingb/TinySoundFont
SoundFont2 synthesizer library in a single C/C++ file
KallistiOS/KallistiOS
A homebrew SDK/pseudo-operating system for the Sega Dreamcast. This repository is a mirror of the official SourceForge repository for KOS.
AryanpurTech/BlueEngine
Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.
And-0/awesome-megadrive
A curated list of Sega Mega Drive development resources
ooxi/xml.c
Simple XML subset parser comparable to glib's Markup parser, but without any dependencies in one self contained file.
ConspiracyHu/apEx-public
Source code release for the apEx demotool, actively used for releases between 2014 and 2023
jibsen/tinf
Tiny inflate library (inflate, gzip, zlib)
ColleagueRiley/RGFW
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
KinsonDigital/Velaptor
2D game and media application development framework
ColleagueRiley/RSGL
A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniques, offering both simplicity and convenience.
Bigfoot71/PixelForge
OpenGL-Like software rendering library
erincatto/box2d-raylib
Shows how to integrate Box2D with raylib
gk646/raynodes
Standalone node editor in raylib
pongasoft/emscripten-glfw
This project is an emscripten port of GLFW written in C++ for the web/webassembly platform #wasm
psxdev/raylib4Dreamcast
Raylib port for Sega Dreamcast
Bigfoot71/rlights
Lighting management system for raylib
lordmir/landstalker_editor
A tool for extracting, viewing, editing and re-inserting the various data found in the Landstalker ROMs and disassembly.
ColleagueRiley/RGL
Simple ultra-lightweight OpenGL version abstraction layer HEAVILY based on RLGL that uses the opengl pipeline style.
davidthings/jebrish
Buildroot - with adaptations for handhelds
egemenertugrul/Wisor
Open-Source Wireless XR Headset
JettMonstersGoBoom/raylib-handy-things
Raylib handy things
dv-extrarius/raylib-easings-vis
Visualization of Raylib Easing Functions
michaelfiber/raylib-wasm-discord
Basic app that bundles a raylib WASM build with the boilerplate for a basic discord embedded activity.
gameblabla/x68000_playground
Code playground for the Sharp X68000 (Video, compression like FC8, aplib, input)