razzraziel's Stars
ichenpipi/unity-project-pin-board
[Unity Editor Tool] Allows you to pin commonly used assets on the window, so you can find them quickly.
AlexRak2/Coop-Party-Template-Unity-Mirror-Steam
Advanced Coop party system template using mirror and steamworks.
gradientspace/geometry3Sharp
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
mattatz/unity-triangulation2D
Ruppert's Delaunay Refinement Algorithm in Unity
AnnulusGames/MagicTween
Extremely fast, GC-free and customizable tween library implemented with Unity ECS
Stereoarts/SAFullBodyIK
FullBodyIK for Unity
dnSpy/dnSpy
.NET debugger and assembly editor
OTFCG/Awesome-Game-Analysis
a comprehensive collection of video game tech analysis resources
keijiro/ECS-Strawman
The simplest Unity ECS/DOTS example.
icsharpcode/ILSpy
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
QianMo/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
alelievr/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
AliBharwani/Drecon
Drecon implementation
AEspinosaDev/Cloth-Behaviour-Simulation
Cloth simulation plugin for Unity. It uses a mass spring physics aproach. Simple but fine.
SolarianZ/Unity-Animation-Sync-Demo
Animation synchronization demo for unity.
simonoliver/InputSystemActionPrompts
Automatically set controller prompts in text and icons in your Unity game UI.
keijiro/ScreenSpaceLensFlareTest
Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)
bartofzo/NativeTrees
Burst compatible Octree and Quadtree for Unity
leth4/InstantPipes
Unity editor tool for quickly generating pipes—with pathfinding
SebLague/Pathfinding
microsoft/PowerToys
Windows system utilities to maximize productivity
KyleBanks/scene-ref-attribute
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
qwe321qwe321qwe321/Unity-AnimatorTransitionCopier
A simple tool for copying and pasting transitions in Animator Editor.
robcupisz/mesh-to-sdf-examples
VFX examples making use of the mesh-to-sdf real-time SDF generator
Unity-Technologies/com.unity.demoteam.mesh-to-sdf
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
jiaozi158/ShellFurURP
Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
alaCOWzam/Storm-Clouds
Overworld storm clouds effect, inspired by Genshin Impact's Tsurumi Island (the storm over this location on the overworld map).
mackysoft/XPool
Object pooling system for Unity.
MirzaBeig/Anime-Speed-Lines
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
CyberAgentGameEntertainment/UnityPerformanceTuningBible
Unity Performance Tuning knowledge book