Real-Time C++23 Game/App Engine. Built on data-driven design principles and agile software engineering.
See online documentation.
Feel free to open an issue for feedback, bug reports, ehancements, issues, etc, and pull requests for contributions. (Don't forget to add yourself to the credits section below.)
- Uses SMAA. Copyright (C) 2011 by Jorge Jimenez, Jose I. Echevarria, Belen Masia, Fernando Navarro and Diego Gutierrez.
- sercode.ttf.
- Used in various icons and logos.
- galaxy image.
- Image Credit: ESA/Hubble & NASA, A. Filippenko.
- See NASA media guidelines.
- Used for non-commerical purposes.
- Supercluster Icon and Logo.
- Image Credit: NASA/JPL-Caltech/University of Wisconsin
- See NASA media guidelines.
- Used for non-commerical purposes.
- Any "dependency" i.e. "software library" should/will usually have an associated LICENSE/COPYING/AUTHORS file included.
- Resources used for testing:
- Various from OpenGameArt.
- ocornut/imgui#707
- https://materialdesignicons.com/