richardkopelow
A Computer Engineering major at Stevens Institute of Technology. I specialize in game development.
Hoboken, NJ
Pinned Repositories
Avalanche
A fast paced phone game about dodging falling objects.
Custom-2D-Colliders
A set of custom 2D colliders for Unity.
GAC
Avatar creation tool for Unity
generator-samsara
Generator for boilerplate Samsara project
GeneticSandbox
I am just messing around with creatures learning to walk
HighImperialTranslator
A tool to translate English to High Imperial/Eastern Street Slang from the Mistborn series.
RealtimePresentationPlatform
A Unity framework for making Prezi like presentations in Unity
ScriptableObjectFramework
A scriptable object based event and data manipulation framework for Unity
TooManyWizards
Video game port of Too Many Wizards
ViveTools
A test of some movement mechanics for the Vive.
richardkopelow's Repositories
richardkopelow/Custom-2D-Colliders
A set of custom 2D colliders for Unity.
richardkopelow/GAC
Avatar creation tool for Unity
richardkopelow/ViveTools
A test of some movement mechanics for the Vive.
richardkopelow/Avalanche
A fast paced phone game about dodging falling objects.
richardkopelow/generator-samsara
Generator for boilerplate Samsara project
richardkopelow/RealtimePresentationPlatform
A Unity framework for making Prezi like presentations in Unity
richardkopelow/ScriptableObjectFramework
A scriptable object based event and data manipulation framework for Unity
richardkopelow/AddressableInventoryTest
This is test for using addressables to solve assets references breaking across runtime serialization.
richardkopelow/GeneticSandbox
I am just messing around with creatures learning to walk
richardkopelow/TooManyWizards
Video game port of Too Many Wizards
richardkopelow/Anime-flix
An anime streaming site linked into MAL.
richardkopelow/asset-pack
A Stevens Game Development Club asset pack -- assets made by members, for members.
richardkopelow/FracturedDivinity
GitHub's month-long game jam :video_game: November 2016
richardkopelow/GitHubIOSiteSource
The source for my GitHub IO Page
richardkopelow/homebrewery
Create authentic looking D&D homebrews using only markdown
richardkopelow/KeyboardBrick
A program for all those time you say "Where can I find a key sized brick"
richardkopelow/LauncherPet
This is a custom android launcher with a virtual pet built in
richardkopelow/mgbs-app
richardkopelow/MinimalLauncher
A very basic Android launcher with a minimal visual impact
richardkopelow/platform-documentation
Core Platform API Documentation & Tutorials
richardkopelow/PostProcessing
Post Processing Stack
richardkopelow/PrimordialOoze
This is an experiment I started for Quantitative Biology class in using genetic algorithms to generate neural nets
richardkopelow/richardkopelow.github.io
GitHub IO website
richardkopelow/samsara
Reactive layout for user interfaces
richardkopelow/ShaderWorkshop
A project to develop and display shaders
richardkopelow/SpaceAceSpaceBaseRace
A party game in which each party controlles a different part of a single space ship.
richardkopelow/sprint-reader-chrome
A speed reading Google Chrome extension (via Rapid Serial Visual Presentation).
richardkopelow/SSW555Project
This is a project for SSW
richardkopelow/UnityF-
A boilerplate project set up to seamlessly use F# as the scripting language
richardkopelow/VoxelRendererCPE-462
Final Project for CPE-462