/FracturedDivinity

GitHub's month-long game jam :video_game: November 2016

Primary LanguageC#OtherNOASSERTION

Fractured Divinity (Made for GitHub Game Off 2016)

A Unity game, the Itch.io page is https://richardkopelow.itch.io/fractured-divinity

GitHub Game Off 2016 Theme is Hacking, Modding, or Augmenting

The Challenge

You have the entire month of November to create a game loosely based on the theme hacking, modding and/or augmenting.

The Game

Fractured Divinity is a game about collecting the pieces of a fallen God. Use these fragments to sneak through secure buildings, see things that no human would be able to, or charge through a fire fight without even a scratch. These fragments are dangerous, not just in the wrong hands, but in any hands. The mortal body was not made to hold so much power, and a power that is saving your life might be the thing that ends it. Over time, the fragments augment their wielder, changing them into something able to contain that power.

Credits

Richard Kopelow - Programming, modeling, texturing

I got the icons for the powers from the http://game-icons.net/ pack. I am using icons made by Lorc