Pinned Repositories
coding-standards
The C++/Unreal Engine 4 coding guidelines and techniques applied at Splash Damage
DCJam2023Games
GameDev Challenge 2023, repo with all games of the GameDev Challenge 2023 in the PSX Platform
dcLibPsx
Libraries to dev PSX platform
GenesisColors
Sega Genesis colors helper
GenesisMoonLib
Genesis library that uses the GSDK library and adds some features.
MoonDX12Lib
A simple and easy-to-use C++ library for DirectX12.
pontoon
Mozilla's Localization Platform
PsxJamBootstrap
Bootstrap to PSX for GameJam: GameDev Challenge 2023
rlopezll's Repositories
rlopezll/dcLibPsx
Libraries to dev PSX platform
rlopezll/PsxJamBootstrap
Bootstrap to PSX for GameJam: GameDev Challenge 2023
rlopezll/DCJam2023Games
GameDev Challenge 2023, repo with all games of the GameDev Challenge 2023 in the PSX Platform
rlopezll/coding-standards
The C++/Unreal Engine 4 coding guidelines and techniques applied at Splash Damage
rlopezll/MoonDX12Lib
A simple and easy-to-use C++ library for DirectX12.
rlopezll/pontoon
Mozilla's Localization Platform
rlopezll/slt
Simple Localization Tool
rlopezll/ue4-style-guide
An attempt to make Unreal Engine 4 projects more consistent
rlopezll/ViewSceneFBX
Visual Studio 2022 project to ViewScene sample from Autodesk FBX SDK