"Tree Mesh to Terrain" is a Unity Editor extension designed to facilitate the process of adding tree meshes to Unity terrains. This tool allows Unity developers to easily paint tree meshes onto a terrain, streamlining the process of decorating landscapes in Unity scenes.
- Drag and Drop Interface: Easily add tree meshes to the list using a simple drag-and-drop GUI in the Unity Editor.
- Automatic Terrain Detection: The tool detects the underlying terrain for each tree mesh and paints the trees onto the terrain accordingly.
- Easy to Use: With a user-friendly interface, adding trees to your terrain is just a few clicks away.
- Copy the
TreeMeshToTerrain.cs
script into your Unity project'sEditor
folder. - Ensure that all required namespaces (
UnityEngine
,UnityEditor
, etc.) are included in your project.
- Open the tool window by navigating to
Tools > Tree Mesh to Terrain
in the Unity Editor menu. - Drag and drop your tree mesh GameObjects into the designated area in the opened window.
- Click the "Paint Trees on Terrain" button to automatically paint the added tree meshes onto the detected terrain.
- Unity Editor (This tool is designed for use within the Unity Editor and is not intended for runtime use in games.)
- Tree Mesh GameObjects (The GameObjects intended to be painted onto the terrain.)
For support, questions, or contributions, please open an issue or a pull request in the repository.