A Unity editor extension that provides insights into the memory usage of textures in your project and allows users to identify game objects in the scene that use a specific texture.
- Display memory usage of textures in your Unity project.
- Order textures by their memory consumption.
- Ping/Select game objects in the scene using a chosen texture.
- Copy the
TextureUsageWindow.cs
script to your Unity project inside anEditor
folder. - In Unity, you'll see a new menu item:
Window/Texture Usage
. Click it to open the Texture Usage Window.
- Open the
Texture Usage Window
fromWindow/Texture Usage
. - Click on
Get Texture Usage
to see a list of textures and their memory usage. - To find game objects in the scene using a specific texture, click the
Ping in Scene
button next to the texture's name.
Feel free to fork this repository, make any changes, and submit pull requests. For major changes or feature requests, please open an issue first to discuss what you'd like to improve.
This project is open-source, under the MIT license.