/ADMap

ADMap: Anti-disturbance framework for reconstructing online vectorized HD map

ADMap: Anti-disturbance framework for reconstructing online vectorized HD map

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  • 2024.1.22 create README.md

Abstract

In the field of autonomous driving, online high-definition (HD) map reconstruction is crucial for planning tasks. Recent research has developed several high-performance HD map reconstruction models to meet this necessity. However, the point sequences within the instance vectors may be jittery or jagged due to prediction bias, which can impact subsequent tasks. Therefore, this paper proposes the Anti-disturbance Map (ADMap) framework. To mitigate point-order jitter, the framework consists of three modules: Multi-Scale Perception Neck, Instance Interactive Attention (IIA), and Vector Direction Difference Loss (VDDL). By exploring the point-order relationships between and within instances in a cascading manner, the model can monitor the point-order prediction process more effectively. We confirmed the validity of ADMap in both nuScenes and Argoverse2, demonstrating its excellent performance.

pipeline

Main Result

nuScenes val

Method Backbone $AP_{div}$ $AP_{ped}$ $AP_{bou}$ mAP FPS
MapTR R50 51.5 46.3 53.1 50.3 15.1
ADMap R50 56.2 49.4 57.9 54.5 14.8
MapTR R50 & SECOND 55.9 62.3 69.3 62.5 6.0
ADMap R50 & SECOND 66.6 63.3 74.0 68.0 5.8
MapTRv2 R50 & SECOND 65.6 66.5 74.8 69.0 5.8
ADMapv2 R50 & SECOND 67.9 68.5 74.5 70.3 6.1
  • FPS is measured on NVIDIA RTX3090 GPU with batch size of 1.

Argoverse2 val

Method Backbone $AP_{div}$ $AP_{ped}$ $AP_{bou}$ mAP FPS
MapTR R50 65.5 56.6 61.8 61.3 14.8
ADMap R50 68.9 60.3 64.9 64.7 14.2
MapTRv2 R50 & SECOND 62.9 72.1 67.1 67.4 12.0
ADMapv2 R50 & SECOND 72.4 64.5 68.9 68.7 13.9
  • FPS is measured on NVIDIA RTX3090 GPU with batch size of 1.

Visualization results

nuScenes Visualization

nuScenes Visualization

Argoverse2 Visualization

Argoverse2 Visualization

Acknowlegement

We sincerely thank the authors of MapTR for open sourcing their methods.