Pinned Repositories
github-wiki-from-markdown-book
Generates Github wiki from a book of markdown topics.
markdown-it-block-embed
Plugin for markdown-it that detects and outputs block level embeds such as videos and supports custom embed services.
markdown-it-external-links
Plugin for markdown-it that adds CSS classes to links that fall outside of the specified internal domain(s).
unity3d-class-type-reference
An example npm package that contains some example assets to demonstrate how to create a package for use in games made using the Unity game engine.
unity3d-ordered-dictionary
Library for adding ordered dictionaries to custom `ScriptableObject` and `MonoBehaviour` classes in a way that can be serialized by Unity provided that the key and value types are serializable.
unity3d-package-example
An example npm package that contains some example assets to demonstrate how to create a package for use in games made using the Unity game engine.
unity3d-package-syncer
A command line utility that synchronizes asset files from npm packages into an appropriate directory of a game project that is made using the Unity game engine. Please read through the readme before using.
unity3d-reorderable-list
List control for Unity allowing editor developers to add reorderable list controls to their GUIs.
unity3d-tile-system
A tile system extension for the Unity game engine supporting 2D and 3D tiles.
unity3d-utils
Common utility functionality for Unity game projects.
Rotorz Limited's Repositories
rotorz/unity3d-reorderable-list
List control for Unity allowing editor developers to add reorderable list controls to their GUIs.
rotorz/unity3d-tile-system
A tile system extension for the Unity game engine supporting 2D and 3D tiles.
rotorz/unity3d-package-syncer
A command line utility that synchronizes asset files from npm packages into an appropriate directory of a game project that is made using the Unity game engine. Please read through the readme before using.
rotorz/unity3d-ordered-dictionary
Library for adding ordered dictionaries to custom `ScriptableObject` and `MonoBehaviour` classes in a way that can be serialized by Unity provided that the key and value types are serializable.
rotorz/markdown-it-block-embed
Plugin for markdown-it that detects and outputs block level embeds such as videos and supports custom embed services.
rotorz/unity3d-class-type-reference
An example npm package that contains some example assets to demonstrate how to create a package for use in games made using the Unity game engine.
rotorz/markdown-it-external-links
Plugin for markdown-it that adds CSS classes to links that fall outside of the specified internal domain(s).
rotorz/unity3d-utils
Common utility functionality for Unity game projects.
rotorz/unity3d-editor-menu
Fluent style API for constructing custom editor menus presented using `GenericMenu` by default although alternative presentation can be configured for project.
rotorz/markdown-it-block-image
Plugin for markdown-it that detects and outputs block level images.
rotorz/unity3d-localized-strings
A lightweight localization framework for Unity editor scripts.
rotorz/unity3d-custom-popup
Custom popup control for Unity editor interfaces that defers popup menu construction until shown. This is good for situations where the popup is relatively expensive to construct.
rotorz/unity3d-package-utils
Utility functionality for unity3d-package's to ease access to package assets and generated data assets.
rotorz/unity3d-package-example
An example npm package that contains some example assets to demonstrate how to create a package for use in games made using the Unity game engine.
rotorz/unity3d-zenject-services
Service and configuration management for Zenject in Unity games.
rotorz/github-wiki-from-markdown-book
Generates Github wiki from a book of markdown topics.
rotorz/dotnet-exception-utils
Utility functionality for exceptions in .NET.
rotorz/dotnet-json
A lightweight JSON library for .NET and Unity.
rotorz/dotnet-localized-strings
A lightweight localization framework built on top of the NGettext library in .NET. This framework is intended to be used with gettext style tooling although it is possible to provide alternative implementations of the interfaces exposed by this framework.
rotorz/dotnet-services
Discovers services in a project where services are uniquely identified using the .NET type system. A graph can then be constructed to analyze service dependencies.
rotorz/dotnet-type-utils
Utility functionality for reflection and type discovery in .NET.
rotorz/jeet
The most advanced, yet intuitive, grid system available for Sass or Stylus
rotorz/NGettext
A cross-platform .NET implementation of the GNU/Gettext library.
rotorz/unity3d-reorderable-list-examples
Some examples demonstrating how to use the @rotorz/unity3d-reorderable-list library.
rotorz/Zenject
Dependency Injection Framework for Unity3D