Pinned Repositories
AI4Animation
Bringing Characters to Life with Computer Brains in Unity
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
AssetBundleReporter
Unity AssetBundle Reporter
EffectiveModernCppChinese
《Effective Modern C++》翻译 - 2020更新中
fftWater
Ocean simulation based on the paper of Jerry Tessendorf: Simulating Ocean Water
MMORPG
MMORPG是一个可以用来学习ARPG核心战斗的项目(不再维护)。http://v.youku.com/v_show/id_XOTE5NDg1MTg0.html?firsttime=0
Unity-EmojiText
unity text enhence, support emoji \underline\link
Unity-ShadowMap-Test
Learning Base Shadow Map
Unity_Image_Flash_Effect
图片流光效果
rubbyzhang's Repositories
rubbyzhang/fftWater
Ocean simulation based on the paper of Jerry Tessendorf: Simulating Ocean Water
rubbyzhang/EffectiveModernCppChinese
《Effective Modern C++》翻译 - 2020更新中
rubbyzhang/AlphaDou
A Doudizhu reinforcement learning AI
rubbyzhang/compute_rasterizer
Rendering Point Clouds with Compute Shaders
rubbyzhang/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
rubbyzhang/DiligentSamples
Sample projects demonstrating the usage of Diligent Engine
rubbyzhang/DouZero
[ICML 2021] DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning | 斗地主AI
rubbyzhang/DouZero_For_HLDDZ_FullAuto
将DouZero用于欢乐斗地主自动化
rubbyzhang/easy-rl
强化学习中文教程(蘑菇书🍄),在线阅读地址:https://datawhalechina.github.io/easy-rl/
rubbyzhang/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
rubbyzhang/Flux2-Shoreline-Wave-HLSL
rubbyzhang/FrameGraph
vulkan abstraction layer that represent frame as a task graph
rubbyzhang/Granite
My personal Vulkan renderer
rubbyzhang/GWebGPUEngine
A WebGPU Engine for real-time rendering and GPGPU
rubbyzhang/Houdini-To-UE4-World-Generator
A toolset for generate big world, including procedural landscape material with optimization, single road, single river with waterfall, vegetation placement and pdg system.Version:UE4 4.26 Houdini 18.5
rubbyzhang/Houdini_TaleSpire_Terrain_Generation_Toolset
A toolset to procedurally create terrain for TaleSpire in Houdini.
rubbyzhang/jekyll-theme-chirpy
A minimal, sidebar, responsive web design Jekyll theme, focusing on text presentation.
rubbyzhang/MachineLearning_Python
机器学习算法python实现
rubbyzhang/mtlpp
C++ Metal wrapper
rubbyzhang/o3de
Source for fully featured AAA Open 3D Engine
rubbyzhang/PerfectDou
[NeurIPS 2022] PerfectDou: Dominating DouDizhu with Perfect Information Distillation
rubbyzhang/PostProcessing
Post Processing Stack
rubbyzhang/Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
rubbyzhang/reinforcement-learning
Implementation of Reinforcement Learning Algorithms. Python, OpenAI Gym, Tensorflow. Exercises and Solutions to accompany Sutton's Book and David Silver's course.
rubbyzhang/rubbyzhang.github.io
rubbyzhang/sokol
minimal cross-platform standalone C headers
rubbyzhang/SPIRV-Tools
rubbyzhang/unrealcv
UnrealCV: Connecting Computer Vision to Unreal Engine
rubbyzhang/vk_raytracing_tutorial_KHR
Ray tracing examples and tutorials using VK_KHR_ray_tracing
rubbyzhang/wwdc-notes
Drew's wwdc notes