Pinned Repositories
funchook
Hook function calls by inserting jump instructions at runtime
glslang
Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator
plthook
Hook function calls by replacing PLT(Procedure Linkage Table) entries.
Q2RTX
NVIDIA’s implementation of RTX ray-tracing in Quake II
RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
renderdoc
RenderDoc is a stand-alone graphics debugging tool.
rtxON
Simple Vulkan raytracing tutorials
shared_sources
shared source code and resources needed for the samples to run
SPIRV-Tools
Vulkan
Examples and demos for the new Vulkan API
rumblehhh's Repositories
rumblehhh/funchook
Hook function calls by inserting jump instructions at runtime
rumblehhh/glslang
Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator
rumblehhh/plthook
Hook function calls by replacing PLT(Procedure Linkage Table) entries.
rumblehhh/Q2RTX
NVIDIA’s implementation of RTX ray-tracing in Quake II
rumblehhh/RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
rumblehhh/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
rumblehhh/rtxON
Simple Vulkan raytracing tutorials
rumblehhh/shared_sources
shared source code and resources needed for the samples to run
rumblehhh/SPIRV-Tools
rumblehhh/Vulkan
Examples and demos for the new Vulkan API
rumblehhh/Vulkan-ValidationLayers
Vulkan Validation Layers
rumblehhh/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
rumblehhh/vVoteVerifier
A stand-alone independent reference implementation of a verifier for the end-to-end verifiable electronic election vVote system based on the Prêt à Voter election scheme.