Issues
- 2
Can't run after updating Rust dependencies
#19 opened by darkwater - 3
egui text input: keyboard does not pop up
#17 opened by aparfenov2 - 0
Error: invalid args
#15 opened by LovingSalamander - 1
Usage of let else statement in `na-winit-wgpu` (and possible elsewhere) could eliminate unnecessary nesting
#13 opened by JohnScience - 0
Avoid unnecessary zeroing out in na-mainloop
#12 opened by JohnScience - 2
GameActivity fails with String `` is not a PID
#11 opened by Dispersia - 0
- 4
Update the namespace for all examples
#8 opened by rib - 2
- 1
Winit based examples should probably use `EventLoop::run_return` not `EventLoop::run`
#3 opened by rib - 4
attempt to run on genymotion android emulator
#5 opened by tkkcc