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sam-keene/iosSpriteKit1000sOfParticles
Example project that shows how to move 1000s of particles on screen with no loss in framerate using textures in iOS7's SpriteKit using textureFromNode
Objective-C
Example project that shows how to move 1000s of particles on screen with no loss in framerate using textures in iOS7's SpriteKit using textureFromNode
Objective-C
This repository is not active