samuelebonaffino's Stars
CodingTrain/website-archive
Archive of the Coding Train website (first version)
jasonwebb/morphogenesis-resources
Resources on the topic of digital morphogenesis (creating form with code). Includes links to major articles, code repos, creative projects, books, software, and more.
diwi/PixelFlow
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
processing/processing4
Processing 4.x releases for Java 17
google/FluidNet
Accelerating Eulerian Fluid Simulation With Convolutional Networks
ertdfgcvb/play.core
ASCII Playground
genekogan/Processing-Shader-Examples
A collection of GLSL shaders and how to use them in Processing sketches
xemantic/shader-web-background
Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy.
urpflanze-org/urpflanze
A library for developers who want to approach to creative coding, artists who want to approach coding and for those who find it fun to play with math.
luruke/human-gpu
🤖 Hello human, I'm sick to be your GPU!!
processing/processing-sound
Audio library for Processing built with JSyn
asc-community/VulkanAbstractionLayer
Render graph-based Vulkan API abstraction library
hamoid/video_export_processing
Processing library that interfaces with ffmpeg to export video files
Domenicobrz/Physarum-experiments
Experiments with the physarum transport model in three.js
codeanticode/pshader-tutorials
Tutorial for the shader API in Processing 2.0
codeanticode/pshader-experiments
Tests and experiments with GLSL shaders in Processing 3.0
Domenicobrz/SSPT-in-threejs
urpflanze-org/core
Create 2d primitive shapes, encapsulate and repeat them by handling each repetition and generate recursive shapes
warmist/PixelDance
A lua powered drawing thing
MomoDeve/FluidSimulation
fluid simulation on C++ with CUDA and SFML
jabhiji/lbm-opengl
Lattice Boltzmann Method (LBM) solver + OpenGL visualization
coccocarmiano/formulariosetmpolito
wapu/animations
Code for the mathsy looped animations found under https://wapu.uber.space
MomoDeve/MomoLib
A small C++ library for personal usage
cacheflowe/Processing_SSAO
SSAO implementation with Processing 3.x, ported from THREE.js
duskvirkus/FluidDance
Fluid dance is a project that uses a shader and time displacement slit scanning to create a liquid like medium through which dance can be enhanced.
IGME-RIT/Basic-OpenGL-with-GLFW-GPU-Simulated-Particle-System
dbojanjac/effective2D
Numerical code for homogenization of Maxwell's equations inside two dimensional periodic microstructures.